Support

Support
SupportNameSupport
DescriptionAgents with the Support specialty are able to aid and enhance other Agents in battle, excelling at buffing friendly units to improve the combat effectiveness of the whole squad.

Agents

NameRarityATKDEFHPIMPAMAPMaterials
Nicole
Nicole4
RarstrRarstrRarstrRarstr
support-classether-elementstrike-damage_type574.17622.628145.84889093
Ruler Certification Seal
Specialized Ether Chip
Hamster Cage Pass
Higher Dimensional Data: Murderous Obituary
Ferocious Grip
Soukaku
Soukaku4
RarstrRarstrRarstrRarstr
support-classice-elementslash-damage_type590.83597.598025.97869396
Ruler Certification Seal
Specialized Freeze Chip
Hamster Cage Pass
Higher Dimensional Data: Murderous Obituary
Finale Dance Shoes
Lucy
Lucy4
RarstrRarstrRarstrRarstr
support-classfire-elementstrike-damage_type583.96612.68025.97869493
Ruler Certification Seal
Specialized Burn Chip
Hamster Cage Pass
Higher Dimensional Data: Steel Malice
Ferocious Grip
Rina
Rina5
RarstrRarstrRarstrRarstrRarstr
support-classelectric-elementstrike-damage_type642.19600.598609.21839392
Ruler Certification Seal
Specialized Shock Chip
Hamster Cage Pass
Higher Dimensional Data: Destructive Advance
Finale Dance Shoes
Astra Yao
Astra Yao5
RarstrRarstrRarstrRarstrRarstr
support-classether-elementstrike-damage_type640.77600.598609.21839392
Ruler Certification Seal
Specialized Ether Chip
Hamster Cage Pass
Higher Dimensional Data: Thunderous Dragon
Finale Dance Shoes
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W-Engine

NameRarityClassBase StatBase StatAdvanced StatAdvanced StatW-Engine Effect
[Reverb] Mark I
[Reverb] Mark I3
RarstrRarstrRarstr
4Base ATK32 ~ 475.8Percent ATK8% ~ 20%Changing Tides
Launching an EX Special Attack increases all squad members' Impact by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
[Reverb] Mark II
[Reverb] Mark II3
RarstrRarstrRarstr
4Base ATK32 ~ 475.8Energy Regen16% ~ 40%Roaring Waves
Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
[Reverb] Mark III
[Reverb] Mark III3
RarstrRarstrRarstr
4Base ATK32 ~ 475.8Percent HP8% ~ 20%Booming Sound
Launching a Chain Attack or Ultimate increases all squad members' ATK by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.
Slice of Time
Slice of Time4
RarstrRarstrRarstrRarstr
4Base ATK40 ~ 594.8PEN Ratio8% ~ 20%Say Cheese
Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 20/25/30/35 more Decibels and generates 0.7 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.
The Vault
The Vault4
RarstrRarstrRarstrRarstr
4Base ATK42 ~ 624.5Energy Regen20% ~ 50%Money-Lover
Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 15% and increases the equipper's Energy Regen by 0.5/s for 2s. Passive effects of the same name do not stack.
Bashful Demon
Bashful Demon4
RarstrRarstrRarstrRarstr
4Base ATK42 ~ 624.5Percent ATK10% ~ 25%Visage of Greed
Increases Ice DMG by 15%. When launching an EX Special Attack, all squad members' ATK increases by 2% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.
Kaboom the Cannon
Kaboom the Cannon4
RarstrRarstrRarstrRarstr
4Base ATK42 ~ 624.5Energy Regen20% ~ 50%Stampede Accident
When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.5% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.
Unfettered Game Ball
Unfettered Game Ball4
RarstrRarstrRarstrRarstr
4Base ATK40 ~ 594.8Energy Regen20% ~ 50%Game Start!
Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12% for 12s. Passive effects of the same name do not stack.
Weeping Cradle
Weeping Cradle5
RarstrRarstrRarstrRarstrRarstr
4Base ATK46 ~ 684PEN Ratio9.6% ~ 24%Punishment
While off-field, the equipper's Energy Regen increases by 0.6/s. Attacks from the equipper enhance the squad's DMG against a struck target by 10% for 3 seconds. During this period, this effect is further increased by 1.7% every 0.5s, up to a maximum additional increase of 10.2%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.
Elegant Vanity
Elegant Vanity5
RarstrRarstrRarstrRarstrRarstr
4Base ATK48 ~ 713.8Percent ATK12% ~ 30%Untold Beauty
When any squad member enters the field through a Quick Assist, Chain Attack, Defensive Assist, or Evasive Assist, the equipper gains 5 Energy. This effect can trigger once every 5s. When the equipper consumes 25 or more Energy, the DMG dealt by all squad members increases by 10%, stacking up to 2 times, and lasting 20s. Repeated triggers reset the duration. Only one instance of this effect can exist in the same squad.
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