What’s New

CONTENT
Agents
W-Engine
Bangboo
Item
Enemies
Tutorial

Agents

NameRarityATKDEFHPIMPAMAPMaterials
Zhao
Zhao5
RarstrRarstrRarstrRarstrRarstr
5-class202-element101-damage_type690.66701.899117.41939396
Defender Certification Seal
Specialized Freeze Chip
Hamster Cage Pass
Higher Dimensional Data: Spiked Corruption Core
Clouded Crystalline Substance
Ye Shunguang
Ye Shunguang5
RarstrRarstrRarstrRarstrRarstr
1-class200-element101-damage_type863.21606.67673.7839493
Pioneer's Certification Seal
Specialized Physical Chip
Hamster Cage Pass
Higher Dimensional Data: Spiked Corruption Core
Clouded Crystalline Substance
Ye Shunguang
Ye Shunguang3
RarstrRarstrRarstr
5-class0-damage_type592.96602.67343.711189493
Buster Certification Seal
1
Rarstr
1-class0-damage_type
1
Rarstr
1-class0-damage_type
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W-Engine

NameRarityClassBase StatBase StatAdvanced StatAdvanced StatW-Engine Effect
Cauldron of Clarity
Cauldron of Clarity4
RarstrRarstrRarstrRarstr
6Base ATK40 ~ 594.8Percent HP10% ~ 25%Summoning Arcanum
When the equipper activates an EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's DMG by 4%, up to 3 stacks, and lasting 20s. This effect can trigger once every 0.5s, and repeated triggers reset the duration. At 3 stacks, the equipper's CRIT Rate increases by 6.5%.
Half-Sugar Bunny
Half-Sugar Bunny5
RarstrRarstrRarstrRarstrRarstr
5Base ATK48 ~ 713.8Percent HP12% ~ 30%Fragile Sweetness
The equipper's Energy Regen increases by 0.46/s. All squad members gain 10% ATK and 10% Max HP. Only one instance of this effect can exist in the same squad. When the equipper activates or extends an Ether Veil, the whole squad gains 30% CRIT DMG for 60s. Repeated triggers reset the duration.
Cloudcleave Radiance
Cloudcleave Radiance5
RarstrRarstrRarstrRarstrRarstr
1Base ATK50 ~ 743.5CRIT DMG19.2% ~ 48%Jade Soul, Frozen Heart
The equipper's DMG ignores 20% of the target's Physical RES. When the equipper activates an Ether Veil, the equipper's DMG increases by 25% and CRIT DMG increases by 25% for 40s. Repeated triggers reset the duration.
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Bangboo

NameRarityATKDEFHPIMPAM
Sprout
Sprout5
RarstrRarstrRarstrRarstrRarstr
8863.41666.344210.3103110
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Item

NameRarity
Contribution Points
Contribution Points4
RarstrRarstrRarstrRarstr
Wish Bottle
Wish Bottle4
RarstrRarstrRarstrRarstr
Daily Performance
Daily Performance5
RarstrRarstrRarstrRarstrRarstr
Outpost Trust
Outpost Trust4
RarstrRarstrRarstrRarstr
Dusty Old Coin
Dusty Old Coin4
RarstrRarstrRarstrRarstr
Mystery Points
Mystery Points4
RarstrRarstrRarstrRarstr
Sword Mastery
Sword Mastery4
RarstrRarstrRarstrRarstr
Sword Will Essence
Sword Will Essence5
RarstrRarstrRarstrRarstrRarstr
Sword Mastery
Sword Mastery4
RarstrRarstrRarstrRarstr
Sword Will Essence
Sword Will Essence5
RarstrRarstrRarstrRarstrRarstr
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Enemies

NameRarityWeaken DurationDMG Multiplier
Hati - Energized
Hati - Energized2
RarstrRarstr
10.0s200.0%0%-20%20%20%0%
Scout Jaeger
Scout Jaeger1
Rarstr
6.5s150.0%0%0%-20%-20%0%
Heavy Gunner
Heavy Gunner2
RarstrRarstr
10.0s150.0%-20%-20%0%0%0%
Ambusher
Ambusher1
Rarstr
6.5s150.0%-20%-20%0%0%0%
Arsonist
Arsonist1
Rarstr
6.5s150.0%-20%-20%0%0%0%
Beholder Engine
Beholder Engine1
Rarstr
6.5s150.0%0%0%-20%-20%0%
Tarasque Mixer
Tarasque Mixer2
RarstrRarstr
10.0s200.0%0%0%-20%-20%0%
Unknown Corruption Complex
Unknown Corruption Complex4
RarstrRarstrRarstrRarstr
12.0s150.0%0%0%-20%-20%0%
Heavy Striker MK II
Heavy Striker MK II2
RarstrRarstr
10.0s200.0%0%20%-20%-20%0%
Geppetto
Geppetto4
RarstrRarstrRarstrRarstr
12.0s150.0%0%0%0%0%0%
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Tutorial

NameDescription
[Character Intro] Soldier 11 (III)Launch an EX Special Attack, Chain Attack or Ultimate to unlock the 5th hit of the Basic Attack.
[Character Intro] Soldier 11 (IV)After using Chain Attack: Uplifting Flame, Ultimate: Bellowing Flame, or EX Special Attack: Fervent Fire, enter Alert Stance.
While in Alert Stance, if attacked while performing an attack, Basic Attack: Fire Charge is triggered to block the hit, followed by Basic Attack: Fire Assault. After Basic Attack: Fire Assault, press to continue a Basic Attack from the retained combo stage.
[Character Intro] Soldier 11 (I)Press the Basic Attack button at the right moment and Soldier 11 will use Fire Suppression, dealing Fire DMG.
[Character Intro] Soldier 11 (II)After Soldier 11 uses an EX Special Attack, Chain Attack or Ultimate, Basic Attacks, and Dash Attacks are guaranteed to trigger Fire Suppression, lasting for 30s or triggering 8 times.
[Character Intro] Soldier 11 (III)Launch an EX Special Attack, Chain Attack or Ultimate to unlock the 5th hit of the Basic Attack.
[Character Intro] Soldier 11 (IV)After using Chain Attack: Uplifting Flame, Ultimate: Bellowing Flame, or EX Special Attack: Fervent Fire, enter Alert Stance.
While in Alert Stance, if attacked while performing an attack, Basic Attack: Fire Charge is triggered to block the hit, followed by Basic Attack: Fire Assault. After Basic Attack: Fire Assault, press to continue a Basic Attack from the retained combo stage.
[Character Intro] Soldier 11 (V)Hold to activate:
Release to launch Basic Attack: Fire Assault.
If attacked by an enemy during Basic Attack: Fire Assault or at the moment Basic Attack: Fire Charge activates, a Block Counter triggers, negating that instance of damage, increasing the skills Interrupt Level and granting 3 guaranteed Fire Suppression activations, up to 8 times.
While charging, tilting the joystick launches Basic Attack: Blazing Rush.
[Character Intro] Soldier 11 (V)Hold to activate:
Release to launch Basic Attack: Fire Assault.
If attacked by an enemy during Basic Attack: Fire Assault or at the moment Basic Attack: Fire Charge activates, a Block Counter triggers, negating that instance of damage, increasing the skills Interrupt Level and granting 3 guaranteed Fire Suppression activations, up to 8 times.
While charging, tilting the joystick launches Basic Attack: Blazing Rush.
[Character Intro] Burnice (I)Hold Special Attack to activate EX Special Attack: Intense Heat Stirring Method. If there is enough energy, hold Special Attack again to activate EX Special Attack: Intense Heat Stirring Method - Double Shot.
EX Special Attack: Intense Heat Stirring Method - Double Shot deals greater Fire DMG and accumulates Fire Anomaly Buildup faster.
When Burnice consumes energy, she will accumulate Heat. Upon reaching 50 points, Burnice will enter the Nitro-Fuel Cocktail state.
[Character Intro] Burnice (II)While in the Nitro-Fuel Cocktail state, holding Basic Attack consumes Heat to unleash Basic Attack: Mixed Flame Blend. When Burnice hits enemies with her Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she inflicts the Scorched effect. When other squad members hit enemies in the Scorched state, the Afterburn effect is triggered. Consume Heat to deal Fire DMG to the target and accumulate Fire Anomaly Buildup.
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19 responses to “What’s New”

  1. enough of raising, worshipping degen gatcha pixels, I am going to try do something with my life.

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    • the kit is still clunky and he gets dunked on on even 2 months later by sanby, you need to stop coping. a free male unit? that is prime real estate for powercreep.

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      • He’s not clunky at all- it’s one of the most interesting kits they’ve ever made and it plays smoothly if you’re not stupid- and you didn’t address my actual point.
        The standard E0 Harumasa rotation which anyone can learn within a few minutes has him do at least 12 slashes in a single stun window. Prydwen slapped an “expert” tag on him and use a sub-optimal rotation to artificially push him down the tier list. He’s by no means the best DPS and yes SAnby is better but placing him lower than Ellen is absurd.

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        • a kit that’s “clunky” does not at all imply it’s not “interesting”, it’s referring to the fact the kit only works under specific circumstances against limited enemies that requires more resources and setup for a result that is far easier to disrupt and not practical outside of ONE enemy in ONE stun window, having to restart the process with a new enemy. His DPS outside of his optimal rotation against one enemy is abysmal, having no sense of carry over with new enemies or waves. His kit is interesting as hell, yes, but his kit in AoE and multi wave content is like, the definition of clunky and awkward.

          It’s like having to physically pause with each new enemy before hitting them, when most other DPS units require far less resources, effort, and time to do more damage to more enemies in the same time window. His kit is smooth against one enemy, clunky against more than one and has significant downtime during setup.

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          • I understand what you mean now and I agree. I kinda forgot multi target exists in this game.
            I enjoy the setup and payoff of his kit, his and Evelyn’s are my favorite kits in the game (we’ll see how Hugo holds up) but I don’t think he’s flawless, he can handle trash mobs but double elites aren’t good for him.
            I still stand by my original point that Prydwen pushing him further and further down the tier list is artificial and another case of favouritism by them though.

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