| CONTENT |
| Agents |
| W-Engine |
| Bangboo |
| Item |
| Enemies |
| Tutorial |
Agents
| Name | Rarity | ATK | DEF | HP | IMP | AM | AP | Materials | ||||
| (Test1)千夏 | 5 | 4-class | 200-element | 102-damage_type | 675.75 | 600.59 | 8477.17 | 83 | 96 | 95 | ||
| Aria | 5 | 3-class | 205-element | 102-damage_type | 788.45 | 619.61 | 7749.71 | 87 | 140 | 116 | ||
| (Test1)千夏 | 1 | 4-class | 205-element | 102-damage_type | 634.77 | 593.59 | 8146.21 | 83 | 93 | 92 | ||
|
W-Engine
| Name | Rarity | Class | Base Stat | Base Stat | Advanced Stat | Advanced Stat | W-Engine Effect | |
| (Test1)千夏测试音擎 | 5 | 4 | Base ATK | 48 ~ 713.8 | Energy Regen | 24% ~ 60% | (Test1)千夏测试音擎 Increases the equipper's Energy Regen by 0.3 per second. When the equipper uses an [EX Special Attack] to deal Physical DMG, grants a buff to the whole squad: Increases DMG dealt by 20% for 40s. Can stack up to 2 times, repeated triggers reset the duration. When at 2 stacks, additionally increases ATK by 12.5%. Only one instance of this effect can exist in the same squad. | |
| (Test1)爱芮测试音擎 | 5 | 3 | Base ATK | 48 ~ 713.8 | Anomaly Mastery | 12% ~ 30% | (Test1)爱芮测试音� Increases the equipper's Ether Anomaly Buildup Rate by 40%. When the equipper enters the field or activates a [Special Attack] or [EX Special Attack], they gain a buff: DMG dealt to enemies afflicted with Attribute Anomaly is increased by 20%, and DMG dealt to enemies afflicted with Ether Attribute Anomaly is increased by an additional 20%. This effect lasts for 12s, and repeated triggers reset the duration. The effect is removed when the equipper switches off field. | |
|
Bangboo
| Name | Rarity | ATK | DEF | HP | IMP | AM | |
| Fan | 5 | 7896.44 | 666.34 | 5095.16 | 110 | 110 | |
|
Item
| Name | Rarity | |
| Wax Seal | 4 | |
| Item_ActivityLivehouse_Level_Name | 4 | |
| (Test1)空洞扫荡券 | 4 | |
| (Test1)千夏 | 5 | |
| Aria | 5 | |
| Aria | 3 | |
| Avatar_Male_Size01_Summer_Piece | 5 | |
| Agent Focus: Aria | 5 | |
| Agent Focus: Aria | 3 | |
| (Test1)千夏测试音擎 | 5 |
|
Enemies
| Name | Rarity | Weaken Duration | DMG Multiplier | ||||||
| Device_Prop_BangbooSlideSpdUp_01 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Device_Prop_BangbooSlideSpdUp_02 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Device_Prop_BangbooSlideSpdUp_03 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Device_Prop_BangbooSlideSpdDown_01 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Device_Prop_BangbooSlideSpdDown_02 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Device_Prop_BangbooSlideSpdDown_03 | 1 | 15s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Bangboo_BiggestFan_Backup_Dancer | 1 | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Summer_Cat | 1 | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Summer_Cat_MusicBattleActivity | 1 | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% | |
| Summon_VesperBig | 1 | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
|
Tutorial
| Name | Description |
| (Test1)玩法说明 - 基础操作 | (Test1)跟随音乐节奏,在音符方块移动到方形判定框上时按下按键击打音符。 |
| (Test1)玩法说明 - 基础操作 | (Test1)按J / K / L / ; 键 击打 红色右音符。 |
| (Test1)玩法说明 - 基础操作 | (Test1)这是绿色大音符,需要同时按两侧按键 (如 F 与 J )击打。 |
| 按照节拍应对敌人的攻击 | 敌人的攻击将按照音乐节奏来袭 按照音乐节奏与提示应对敌人的攻击吧 |
| 节奏领域 | 每次成功应对敌人攻击可以获得节拍值 当节拍值到达最大值时,可以进入节奏领域 进入节奏领域后角色的招架将被替换为更加强大的招式 |
| 强力敌人与奖励得分 | 更强大的敌人加入战斗了 在战斗中对其造成伤害,可以根据造成的伤害获得额外得分 |
| 律动时刻 | 强大敌人会在音乐的高潮阶段会发动强大的连续攻击 再其完成连续攻击后会进入律动时刻,此时千夏会进入舞台 快速点击攻击按钮来攻击敌人吧 |
| (Test1)玩法说明 - 连打音符和Fever | (Test1)这是连打音符,左侧键(如F键)或右侧键(J键)都可以击中它。 需要连续击打一定次数之后才能完全打掉,遇到的话就使劲打吧。 |
| (Test1)玩法说明 - 连打音符和Fever | (Test1)每次击中音符可以积攒Fever值。 Fever值满了现场氛围就能进Fever,Fever期间得分更高,多多益善。 |
| (Test1)玩法说明 - 特殊的直播彩排模式! | (Test1)直播的时候需要在不同的音符轨道之间来回演奏,三个人都要好好表现才能让粉丝满意! |
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19 responses to “What’s New”
Need to fix zhao’s, not a stun character, she’s an ice defense character
Also, her model is size 0, not 2
The core skill page for all agents seems to be missing the class/faction dependant skill.
Why is the 2nd agent from the beta always bugged and not clickable? First Alice, now Seed.
Because mhy likes to make 5 new builds every day and I forget to properly inject them. Should be nice now.
when are we getting 2.1 leaks? i don’t know the update schedule
it’s already here
Loving the 5 new fire attack Anby variants
oh shit ZZZ honeyhunter finally exist
enough of raising, worshipping degen gatcha pixels, I am going to try do something with my life.
Gaming
I just noticed that this exists
Holy i just noticed the mats are moving
Prydwen moving Harumasa down to T2 because they base it on an 8 slash rotation is such lobotomite behaviour, 12 slash minimum is not difficult and definitely not “expert”
the kit is still clunky and he gets dunked on on even 2 months later by sanby, you need to stop coping. a free male unit? that is prime real estate for powercreep.
He’s not clunky at all- it’s one of the most interesting kits they’ve ever made and it plays smoothly if you’re not stupid- and you didn’t address my actual point.
The standard E0 Harumasa rotation which anyone can learn within a few minutes has him do at least 12 slashes in a single stun window. Prydwen slapped an “expert” tag on him and use a sub-optimal rotation to artificially push him down the tier list. He’s by no means the best DPS and yes SAnby is better but placing him lower than Ellen is absurd.
a kit that’s “clunky” does not at all imply it’s not “interesting”, it’s referring to the fact the kit only works under specific circumstances against limited enemies that requires more resources and setup for a result that is far easier to disrupt and not practical outside of ONE enemy in ONE stun window, having to restart the process with a new enemy. His DPS outside of his optimal rotation against one enemy is abysmal, having no sense of carry over with new enemies or waves. His kit is interesting as hell, yes, but his kit in AoE and multi wave content is like, the definition of clunky and awkward.
It’s like having to physically pause with each new enemy before hitting them, when most other DPS units require far less resources, effort, and time to do more damage to more enemies in the same time window. His kit is smooth against one enemy, clunky against more than one and has significant downtime during setup.
I understand what you mean now and I agree. I kinda forgot multi target exists in this game.
I enjoy the setup and payoff of his kit, his and Evelyn’s are my favorite kits in the game (we’ll see how Hugo holds up) but I don’t think he’s flawless, he can handle trash mobs but double elites aren’t good for him.
I still stand by my original point that Prydwen pushing him further and further down the tier list is artificial and another case of favouritism by them though.
I support Prydwen Slander in all its forms