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Agen |
W-Engine |
Bangboo |
ITEM |
Musuh |
Tutorial |
Agen
Nama | Kelangkaan | ATK | DEF | HP | IMP | AM | AP | Material | ||||
![]() | Ju Fufu | 5![]() ![]() ![]() ![]() ![]() | 2-class![]() | 201-element![]() | 102-damage_type![]() | 690.66 | 597.59 | 8250.59 | 118 | 93 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Yixuan | 5![]() ![]() ![]() ![]() ![]() | 6-class![]() | 205-element![]() | 102-damage_type![]() | 872.57 | 441.11 | 7953.86 | 93 | 92 | 90 | ![]() ![]() ![]() ![]() ![]() |
![]() | Pan Yinhu | 4![]() ![]() ![]() ![]() | 5-class![]() | 200-element![]() | 102-damage_type![]() | 586.92 | 712.94 | 8453.79 | 94 | 91 | 90 | ![]() ![]() ![]() ![]() ![]() |
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
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W-Engine
Nama | Kelangkaan | Class | Stat Dasar | Stat Dasar | Stat Lanjutan | Stat Lanjutan | Efek W-Engine | |
![]() | [Cinder] Cobalt | 3![]() ![]() ![]() | 6 | Base ATK | 32 ~ 475.8 | % HP | 8% ~ 20% | Dim Flame Saat dalam status bertarung atau mengganti karakter, ATK pengguna akan meningkat 7,2% selama 10 detik. Efek ini dapat dipicu sekali setiap 20 detik. |
![]() | Puzzle Sphere | 4![]() ![]() ![]() ![]() | 6 | Base ATK | 40 ~ 594.8 | % ATK | 10% ~ 25% | Ingenious Craft Saat melancarkan EX Special Attack, CRIT DMG pengguna akan meningkat 16% selama 12 detik. Selain itu, jika HP target tersisa 50% dari Max HP-nya, DMG yang diakibatkan EX Special Attack akan meningkat 20%. |
![]() | Radiowave Journey | 4![]() ![]() ![]() ![]() | 6 | Base ATK | 40 ~ 594.8 | % HP | 10% ~ 25% | Easy Stride Saat melancarkan Chain Attack atau Ultimate, pengguna akan memperoleh 1 lapis efek buff. Setiap lapis efek buff akan meningkatkan Sheer Force pengguna sebesar 80 poin. Efek ini dapat ditumpuk hingga 3 lapis dan berlangsung selama 12 detik. Durasi setiap lapis akan dihitung secara terpisah. |
![]() | Reel Projector | 4![]() ![]() ![]() ![]() | 5 | Base ATK | 40 ~ 594.8 | Impact | 6% ~ 15% | Flash Engraving Saat HP Agen di dalam tim lebih dari 50%, DMG yang diterima akan berkurang 7,5% dan &&Miasma Infusion&& yang diterima akan berkurang 10%. Efek ini hanya dapat dimiliki oleh satu Agen di dalam tim. |
![]() | Tremor Trigram Vessel | 4![]() ![]() ![]() ![]() | 5 | Base ATK | 42 ~ 624.5 | % ATK | 10% ~ 25% | Meridian Mapping DMG yang diakibatkan dari EX Special Attack dan Ultimate yang dilancarkan pengguna meningkat 25%. Saat salah satu anggota tim menerima DMG atau memulihkan HP, akan memulihkan 2 poin Energy untuk pengguna. Efek ini dapat dipicu sekali setiap 5 detik. |
![]() | Qingming Birdcage | 5![]() ![]() ![]() ![]() ![]() | 6 | Base ATK | 50 ~ 743.5 | % HP | 12% ~ 30% | Cloud Flow CRIT Rate meningkat 20%. Saat pengguna melancarkan EX Special Attack, akan memperoleh efek Qingming Companion. Dapat ditumpuk hingga 2 lapis dan berlangsung selama 15 detik. Saat memasuki pertarungan, akan langsung memperoleh 2 lapis. Memicu ulang akan memperbarui durasi.. Setiap lapis efek Qingming Companion akan meningkatkan Ether DMG yang diakibatkan pengguna sebesar 8% dan meningkatkan Sheer DMG yang diakibatkan dari Ultimate atau EX Special Attack sebesar 10%. |
![]() | Roaring Fur-nace | 5![]() ![]() ![]() ![]() ![]() | 2 | Base ATK | 48 ~ 713.8 | % ATK | 12% ~ 30% | Tiger Spirit Rising Daze yang diakibatkan dari EX Special Attack, Chain Attack, dan Ultimate pengguna meningkat 28%. Saat melancarkan Chain Attack/Ultimate dan mengakibatkan Fire DMG, DMG yang diakibatkan semua Agen dalam tim meningkat 10%. Efek ini dapat ditumpuk hingga 2 lapis dan berlangsung selama 30 detik. Durasi setiap lapis akan dihitung secara terpisah. Hanya dapat terpicu satu kali dari satu Skill yang sama. Efek ini hanya dapat dimiliki oleh satu Agen di dalam tim. |
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Bangboo
Nama | Kelangkaan | ATK | DEF | HP | IMP | AM | |
![]() | Belion | 5![]() ![]() ![]() ![]() ![]() | 8863.41 | 666.34 | 4210.3 | 103 | 110 |
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ITEM
Nama | Kelangkaan | |
![]() | Lencana Awan | 4![]() ![]() ![]() ![]() |
![]() | Omnicoin | 4![]() ![]() ![]() ![]() |
![]() | Surat Harapan | 4![]() ![]() ![]() ![]() |
![]() | 观影积分 | 4![]() ![]() ![]() ![]() |
![]() | Kartu Listrik Prabayar | 4![]() ![]() ![]() ![]() |
![]() | Yixuan | 5![]() ![]() ![]() ![]() ![]() |
![]() | Ju Fufu | 5![]() ![]() ![]() ![]() ![]() |
![]() | Pan Yinhu | 4![]() ![]() ![]() ![]() |
![]() | Agent Focus: Yixuan | 5![]() ![]() ![]() ![]() ![]() |
![]() | Agent Focus: Ju Fufu | 5![]() ![]() ![]() ![]() ![]() |
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Musuh
Nama | Kelangkaan | Durasi "Weaken" | Kelipatan DMG | ![]() | ![]() | ![]() | ![]() | ![]() | |
![]() | YiXuan_Yuansy | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | YiXuan_Skill_Summon | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | NPC_Male_Size02 | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | NPC_Male_Size02 | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | 1![]() | 0% | 0% | 0% | 0% | 0% | |||
![]() | 1![]() | 0% | 0% | 0% | 0% | 0% | |||
![]() | Yixuan | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | Yixuan | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | Pria Berpenampilan Lembut | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | Pria Berpenampilan Lembut | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
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Tutorial
Nama | Deskripsi |
Arsip Marcel | Ruang visual virtual khusus Bangboo dapat secara otomatis memvisualisasikan target misi saat Bangboo terhubung ke beberapa sistem kecerdasan tertentu. Jelajahi "Arsip Marcel" dan temukan Data Star Anchor yang tersembunyi di dalamnya. |
Arsip Marcel | 伊埃斯新增了捶打的能力!点按 ![]() 捶打可以破坏或激活特定机关,部分机关能够多次捶打,为通关提供助力! |
[Pengenalan Karakter] Yixuan (I) | 进入战斗时,仪玄获得120点[闪能],长按![]() ![]() 长按 ![]() |
[Pengenalan Karakter] Yixuan (II) | 仪玄消耗[闪能]时会回复[术法值],[术法值]达到120点时,点按![]() 发动[终结技:符法千重]后,仪玄获得1点[玄墨值],拖曳摇杆时长按 ![]() ![]() ![]() |
[Pengenalan Karakter] Yixuan (I) | 进入战斗时,仪玄获得120点[闪能],长按![]() ![]() 长按 ![]() |
[Pengenalan Karakter] Yixuan (II) | 仪玄消耗[闪能]时会回复[术法值],[术法值]达到120点时,点按![]() 发动[终结技:符法千重]后,仪玄获得1点[玄墨值],拖曳摇杆时长按 ![]() ![]() ![]() |
[Pengenalan Karakter] Yixuan | 仪玄长按![]() ![]() ![]() |
[Pengenalan Karakter] Ju Fufu (I) | Hu Wei dapat menyerang musuh secara otomatis. Saat menyerang atau saat Ju Fufu melancarkan EX Special Attack atau Ultimate, akan memperoleh "Majestic&&". Saat Ju Fufu sedang tidak digunakan sebagai Agen yang dikendalikan dan memiliki setidaknya 100 poin "Majestic&&", akan melancarkan "Chain Attack: &&Tiger Cauldron Shock&&" setelah Hu Wei menyerang dan memicu Aftershock. |
[Pengenalan Karakter] Ju Fufu (II) | 发动[冲刺攻击]后长按 ![]() 发动[强化特殊技]、[终结技]、[支援突击]时,会获得[威势],高速旋转状态下接触敌人时可以消耗[威势]造成火属性伤害并获得[威风]。 |
[Pengenalan Karakter] Ju Fufu (III) | 在高速旋转状态下点按![]() |
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12 responses to “What’s New”
Loving the 5 new fire attack Anby variants
oh shit ZZZ honeyhunter finally exist
enough of raising, worshipping degen gatcha pixels, I am going to try do something with my life.
Gaming
I just noticed that this exists
Holy i just noticed the mats are moving
Prydwen moving Harumasa down to T2 because they base it on an 8 slash rotation is such lobotomite behaviour, 12 slash minimum is not difficult and definitely not “expert”
the kit is still clunky and he gets dunked on on even 2 months later by sanby, you need to stop coping. a free male unit? that is prime real estate for powercreep.
He’s not clunky at all- it’s one of the most interesting kits they’ve ever made and it plays smoothly if you’re not stupid- and you didn’t address my actual point.
The standard E0 Harumasa rotation which anyone can learn within a few minutes has him do at least 12 slashes in a single stun window. Prydwen slapped an “expert” tag on him and use a sub-optimal rotation to artificially push him down the tier list. He’s by no means the best DPS and yes SAnby is better but placing him lower than Ellen is absurd.
a kit that’s “clunky” does not at all imply it’s not “interesting”, it’s referring to the fact the kit only works under specific circumstances against limited enemies that requires more resources and setup for a result that is far easier to disrupt and not practical outside of ONE enemy in ONE stun window, having to restart the process with a new enemy. His DPS outside of his optimal rotation against one enemy is abysmal, having no sense of carry over with new enemies or waves. His kit is interesting as hell, yes, but his kit in AoE and multi wave content is like, the definition of clunky and awkward.
It’s like having to physically pause with each new enemy before hitting them, when most other DPS units require far less resources, effort, and time to do more damage to more enemies in the same time window. His kit is smooth against one enemy, clunky against more than one and has significant downtime during setup.
I understand what you mean now and I agree. I kinda forgot multi target exists in this game.
I enjoy the setup and payoff of his kit, his and Evelyn’s are my favorite kits in the game (we’ll see how Hugo holds up) but I don’t think he’s flawless, he can handle trash mobs but double elites aren’t good for him.
I still stand by my original point that Prydwen pushing him further and further down the tier list is artificial and another case of favouritism by them though.
I support Prydwen Slander in all its forms