
![]() | Name | Caesar |
Nickname | Caesar | |
Friend Nickname | Caesar King | |
Gender | Female | |
Height | 176 | |
Birthday Details | MAR 16 | |
Faction | ![]() | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Class | ![]() | |
Element | ![]() | |
Damage Type | ![]() | |
W-Engine | ![]() | |
Promotion | ![]() ![]() ![]() ![]() | |
Agent Skill Upgrade | ![]() ![]() ![]() ![]() ![]() | |
Core Skill Upgrade Material | ![]() ![]() ![]() | |
Agent Info | There's no record of Caesar in the New Eridu Citizen Verification Profile. Based on data analysis from previous combat, Caesar has a good Aptitude for Ether |
loc_table_of_content |
Base Stats |
Skills |
Core Skill |
Mindscape Cinema |
loc_char_related_items |
Gallery |
loc_char_quotes |
loc_char_stories |
Base Stats
Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
1 | 101 | 61 | 766 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
10 | 153.88 | 134.96 | 1701 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | ![]() ![]() |
10+ | 191.88 | 176.96 | 2227 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
20 | 250.65 | 259.14 | 3267 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | ![]() ![]() |
20+ | 288.65 | 300.14 | 3792 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
30 | 347.41 | 382.32 | 4831 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | ![]() ![]() |
30+ | 384.41 | 424.32 | 5357 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
40 | 443.17 | 506.5 | 6397 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | ![]() ![]() |
40+ | 481.17 | 547.5 | 6922 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
50 | 539.93 | 629.68 | 7961 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | ![]() ![]() |
50+ | 577.93 | 671.68 | 8487 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 | |
60 | 636.69 | 753.86 | 9526 | 105 | 5.0% | 50.0% | 87 | 90 | 0% | 1.2 |
Skills
![]() | Basic Attack | ||||||||||||||||||||||||||||||||||||||||||
Basic Attack: Rampaging Slash Press Unleashes up to 6 slashes ahead, dealing Physical DMG. Basic Attack: Dead End When there are sufficient Assist Points, hold Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||||||||||||
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![]() | Dodge | ||||||||||||||||
Dodge: Adrift Press A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Hog Rush Press Strikes forward with the shield, dealing Physical DMG. During skill activation, DMG taken is reduced by 40%, and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Following that, press Dodge Counter: Eye For an Eye Press Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||
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![]() | Assist | ||||||||||||||||||||||
Quick Assist: Lane Change When the active character is launched, press Thrust at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. Defensive Assist: Aegis Shield When the character on field is about to be attacked, press Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill. Assist Follow-Up: Aiding Blade Press Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG. After activating the skill, press Character is invulnerable while using this skill. | |||||||||||||||||||||||
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![]() | Special Attack | ||||||||||||||||||||||||||||||||||||||||||
Special Attack: Shockwave Shield Bash Press Strike forward with the shield, dealing Physical DMG. If Caesar is hit by an enemy at the beginning of the skill's activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks with the shield and gets slightly knocked back. Press When Retaliation is triggered, Caesar is invulnerable while using the skill. Special Attack: Roaring Thrust After activating Special Attack: Shockwave Shield Bash, press Thrusts forward, dealing Physical DMG. If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill. Character is invulnerable while using this skill when Perfect Block or Retaliation is triggered. EX Special Attack: Parry Counter With enough Energy, press Strikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield attack. After triggering Perfect Block, press After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks the attack and is knocked back. Press Character is invulnerable while using this skill. EX Special Attack: Overpowered Shield Bash After activating EX Special Attack: Parry Counter, with enough energy, press Strikes forward with the shield, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill. When the skill is activated through Perfect Block or Retaliation, it cannot trigger Perfect Block again. Character is invulnerable while using this skill. Stance Switch When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by {CAL:8+AvatarSkillLevel(1)*1,1,2}% for 3s. | |||||||||||||||||||||||||||||||||||||||||||
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![]() | Chain Attack | ||||||||||||||
Chain Attack: Road Rage Slam When a Chain Attack is triggered, select the character to activate: Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill. Ultimate: Savage Smash When Decibel Rating is at Maximum, press Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG. When hitting shielded enemies, the Daze dealt is increased by {CAL:40+AvatarSkillLevel(3)*5,1,2}%. Character is invulnerable while using this skill. | |||||||||||||||
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Core Skill
![]() | Core Skill |
When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 300% of her base Impact + 200. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 40. After Radiant Aegis expires, this buff remains for an additional 5s. Additional Ability: Battle Spirit When another character in your squad can activate Defensive Assist or shares the same Faction: When Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all squad members by 25% for 30s. | |
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![]() | Core Skill Enhancement | |
Agent Level 15 | ||
• Base Impact +6 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 500% of her base Impact + 400. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 135. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() |
![]() | Core Skill Enhancement | |
Agent Level 25 | ||
• Base ATK +25 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 700% of her base Impact + 700. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 240. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 35 | ||
• Base Impact +6 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 900% of her base Impact + 900. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 400. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 45 | ||
• Base ATK +25 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,100% of her base Impact + 1,100. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 650. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 55 | ||
• Base Impact +6 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,300% of her base Impact + 1,300. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 900. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 60 | ||
• Base ATK +25 Core Passive: Barrier of Resilience When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,400% of her base Impact + 1,400. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 1,000. After Radiant Aegis expires, this buff remains for an additional 5s. | ![]() ![]() ![]() |
Mindscape Cinema
Caesar | Spearhead Advance | |
When Caesar enters combat or switches in, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.
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Caesar | Legacy of the Far Lands | |
While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation Rate increases by 10%, and the shield bearer's ATK boost is increased to 150% of its original value.
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Caesar | Absolute Trust | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Caesar | Aries the Battering-Ram | |
When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s.
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Caesar | Romantic Conquest | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Caesar | Overlord's Will | |
EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% DMG to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.
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