CONTENT |
Agents |
W-Engine |
Bangboo |
Item |
Enemies |
Tutorial |
Agents
Name | Rarity | ATK | DEF | HP | IMP | AM | AP | Materials | ||||
![]() | (Test1)般岳 | 5![]() ![]() ![]() ![]() ![]() | 6-class![]() | 201-element![]() | 102-damage_type![]() | 784.91 | 446 | 8497.14 | 95 | 90 | 89 | ![]() ![]() ![]() ![]() ![]() |
![]() | Avatar_Female_Size01_Summer | 1![]() | ||||||||||
![]() | 1![]() | 1-class![]() | 201-element![]() | 102-damage_type![]() | 10000 | 1000 | 15000 | 50 | 100 | 100 | ![]() | |
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W-Engine
Name | Rarity | Class | Base Stat | Base Stat | Advanced Stat | Advanced Stat | W-Engine Effect | |
![]() | 般岳测试音擎 | 5![]() ![]() ![]() ![]() ![]() | 6 | Base ATK | 48 ~ 713.8 | Percent HP | 12% ~ 30% | (Test1)般岳测试音� 暴击率提升20%;装备者发动[强化特殊技]、[支援突击]时,装备者造成的火属贯穿伤害提升12%,最多叠加2层,持续20秒,重复触发时刷新持续时间。 |
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Bangboo
Name | Rarity | ATK | DEF | HP | IMP | AM | |
![]() | Bangboo_Name_53019 | 4![]() ![]() ![]() ![]() | 6570.22 | 781.26 | 3827.54 | 94 | 100 |
![]() | Bangboo_Name_54020 | 5![]() ![]() ![]() ![]() ![]() | 8863.41 | 666.34 | 4210.3 | 103 | 110 |
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Item
Name | Rarity | |
![]() | Item_Activity_FCG_Point_name | 4![]() ![]() ![]() ![]() |
![]() | Visitor Traffic | 4![]() ![]() ![]() ![]() |
![]() | (Test1)般岳 | 5![]() ![]() ![]() ![]() ![]() |
![]() | Avatar_Male_Size03_BanYue_Piece | 5![]() ![]() ![]() ![]() ![]() |
![]() | 般岳测试音擎 | 5![]() ![]() ![]() ![]() ![]() |
![]() | Bangboo_Name_53019 | 4![]() ![]() ![]() ![]() |
![]() | Bangboo_Name_54020 | 5![]() ![]() ![]() ![]() ![]() |
![]() | BangbooPiece_Name_54020 | 5![]() ![]() ![]() ![]() ![]() |
![]() | Red Flame Drive | 3![]() ![]() ![]() |
![]() | Wind Flurry | 3![]() ![]() ![]() |
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Enemies
Name | Rarity | Weaken Duration | DMG Multiplier | ![]() | ![]() | ![]() | ![]() | ![]() | |
![]() | Bangboo_Birkblick_Funnel | 1![]() | 22.2s | 100.0% | 0% | 0% | 0% | 0% | 0% |
![]() | Avatar_Female_Size01_Zhao | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Gentle-Looking Man | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | NPC_Male_Size02 | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Bangboo_Brawlerboo | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | NPC_Bangboo25 | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Bangboo_Bangvolver | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Bangboo_Magnetiboo | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Bangboo_Overtimeboo | 1![]() | 0% | 0% | 0% | 0% | 0% | ||
![]() | Bangboo_Boollseye | 1![]() | 0% | 0% | 0% | 0% | 0% |
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Tutorial
Name | Description |
PopUp_Title_401479 | PopUp_Content_40147109 |
PopUp_Title_401489 | PopUp_Content_40148109 |
PopUp_Title_401499 | PopUp_Content_40149109 |
(Test1)以骸种族机制-标记 | (Test1)1. 标记: 以骸的部分招式可以给敌人上标记,攻击有标记的敌人时、可以无视敌方防御。部分招式可以消耗标记、进行追加攻击,造成高额伤害 2. 尝试使用以太剑闪避反击给敌人上标记,再通过能量体远程的2技能打出爆发伤害吧 |
(Test1)小矿车 | (Test1)把矿车推到正确的位置引爆吧 |
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17 responses to “What’s New”
The core skill page for all agents seems to be missing the class/faction dependant skill.
Why is the 2nd agent from the beta always bugged and not clickable? First Alice, now Seed.
Because mhy likes to make 5 new builds every day and I forget to properly inject them. Should be nice now.
when are we getting 2.1 leaks? i don’t know the update schedule
it’s already here
Loving the 5 new fire attack Anby variants
oh shit ZZZ honeyhunter finally exist
enough of raising, worshipping degen gatcha pixels, I am going to try do something with my life.
Gaming
I just noticed that this exists
Holy i just noticed the mats are moving
Prydwen moving Harumasa down to T2 because they base it on an 8 slash rotation is such lobotomite behaviour, 12 slash minimum is not difficult and definitely not “expert”
the kit is still clunky and he gets dunked on on even 2 months later by sanby, you need to stop coping. a free male unit? that is prime real estate for powercreep.
He’s not clunky at all- it’s one of the most interesting kits they’ve ever made and it plays smoothly if you’re not stupid- and you didn’t address my actual point.
The standard E0 Harumasa rotation which anyone can learn within a few minutes has him do at least 12 slashes in a single stun window. Prydwen slapped an “expert” tag on him and use a sub-optimal rotation to artificially push him down the tier list. He’s by no means the best DPS and yes SAnby is better but placing him lower than Ellen is absurd.
a kit that’s “clunky” does not at all imply it’s not “interesting”, it’s referring to the fact the kit only works under specific circumstances against limited enemies that requires more resources and setup for a result that is far easier to disrupt and not practical outside of ONE enemy in ONE stun window, having to restart the process with a new enemy. His DPS outside of his optimal rotation against one enemy is abysmal, having no sense of carry over with new enemies or waves. His kit is interesting as hell, yes, but his kit in AoE and multi wave content is like, the definition of clunky and awkward.
It’s like having to physically pause with each new enemy before hitting them, when most other DPS units require far less resources, effort, and time to do more damage to more enemies in the same time window. His kit is smooth against one enemy, clunky against more than one and has significant downtime during setup.
I understand what you mean now and I agree. I kinda forgot multi target exists in this game.
I enjoy the setup and payoff of his kit, his and Evelyn’s are my favorite kits in the game (we’ll see how Hugo holds up) but I don’t think he’s flawless, he can handle trash mobs but double elites aren’t good for him.
I still stand by my original point that Prydwen pushing him further and further down the tier list is artificial and another case of favouritism by them though.
I support Prydwen Slander in all its forms