Avatar_Female_Size03_Velina
Avatar_Female_Size03_VelinaNameAvatar_Female_Size03_Velina
NicknameAvatar_Female_Size03_Velina_En
Friend NicknameAvatar_Female_Size03_Velina_FullName
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
ClassClass Anomaly
ElementClass Wind
Damage TypeClass Slash
W-Engine
Velina W-Engine Test
Velina W-Engine Test
Promotion
Denny800K
Basic Anomaly Certification Seal4
Advanced Anomaly Certification Seal32
Controller Certification Seal30
Agent Skill Upgrade
Denny2.5M
25
75
250
Hamster Cage Pass5
Core Skill Upgrade Material
Denny405K
60
9

CONTENT
Base Stats
Skills
Core Skill
Mindscape Cinema
Tutorial
Item
Gallery
loc_char_quotes
loc_char_stories

Base Stats

LevelATKDEFHPImpactCRIT RateCRIT DMGAnomaly MasteryAnomaly ProficiencyPEN RatioEnergy RegenPromotion
112649626865.0%50.0%1201110%1.2
10194.27109.191391865.0%50.0%1201110%1.2
Denny24000
Basic Anomaly Certification Seal4
10+239.27143.191821865.0%50.0%1201110%1.2
20315.13210.082671865.0%50.0%1201110%1.2
Denny56000
Advanced Anomaly Certification Seal12
20+360.13244.083100865.0%50.0%1201110%1.2
30435.99310.963949865.0%50.0%1201110%1.2
Denny120K
Advanced Anomaly Certification Seal20
30+479.99343.964379865.0%50.0%1201110%1.2
40555.85410.845229865.0%50.0%1201110%1.2
Denny200K
Controller Certification Seal10
40+600.85444.845659865.0%50.0%1201110%1.2
50676.71511.726509865.0%50.0%1201110%1.2
Denny400K
Controller Certification Seal20
50+721.71545.726939865.0%50.0%1201110%1.2
60797.57612.67789865.0%50.0%1201110%1.2
LevelPromotion
0
10
Denny24000
Basic Anomaly Certification Seal4
10+
20
Denny56000
Advanced Anomaly Certification Seal12
20+
30
Denny120K
Advanced Anomaly Certification Seal20
30+
40
Denny200K
Controller Certification Seal10
40+
50
Denny400K
Controller Certification Seal20
50+
60

Skills

Basic AttackBasic Attack
Basic Attack: Fan Dance
Press to activate:
Perform up to 5 consecutive attacks forward, dealing Wind DMG;
During the 5th attack, Velina's Anti-Interrupt level increases and DMG taken is reduced by 40%.

Level 12
Basic Attack: Fan Dance
1st-Hit DMG Multiplier
103.4%
2nd-Hit DMG Multiplier
98.4%
3rd-Hit DMG Multiplier
338.5%
4th-Hit DMG Multiplier
252.1%
5th-Hit DMG Multiplier
450.3%
1st-Hit Daze Multiplier
35.7%
2nd-Hit Daze Multiplier
35.6%
3rd-Hit Daze Multiplier
121.2%
4th-Hit Daze Multiplier
94.8%
5th-Hit Daze Multiplier
166.5%
Energy Regen
0.696 / 0.631 / 2.131 / 1.795 / 2.401

DodgeDodge
Dodge: Breezeflow
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Wind Step
Press during a dodge to activate:
Perform a quick attack forward, dealing Wind DMG.

Dodge Counter: Cloud Breaker
Press during a Perfect Dodge to activate:
Launch a series of attacks on the target, dealing Wind DMG.
Character is invulnerable while using this skill.

Level 12
Dash Attack: Wind Step
DMG Multiplier
199.8%
Daze Multiplier
64.2%
Energy Regen
1.381
Dodge Counter: Cloud Breaker
DMG Multiplier
789.8%
Daze Multiplier
424.3%
Energy Regen
5.642

AssistAssist
Quick Assist: Emergency Protocol
When the active character is launched, press to activate:
Launches a series of attacks on the target, dealing Wind DMG.
Character is invulnerable while using this skill.

Defensive Assist: Judgment Call
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Assist Follow-Up: Negotiation Technique
Press after a Defensive Assist to activate:
Unleashes consecutive attacks on the target, dealing Wind DMG.
Character is invulnerable while using this skill.

Level 12
Quick Assist: Emergency Protocol
DMG Multiplier
408.4%
Daze Multiplier
130.2%
Energy Regen
2.821
Defensive Assist: Judgment Call
Light Defensive Daze Multiplier
407.7%
Heavy Defensive Daze Multiplier
514.4%
Chain Defensive Daze Multiplier
250.4%
Assist Follow-Up: Negotiation Technique
DMG Multiplier
1205.4%
Daze Multiplier
678.2%

Special AttackSpecial Attack
Special Attack: Wind Shear - Turbulence
Press to activate:
Fan out a gust of wind forward, dealing Wind DMG.

EX Special Attack: Wind Shear - Rising Clarity
With enough Energy, press to activate:
Dodges backward, then fans out a massive wind projectile to attack enemies, dealing Wind DMG;
During the backward dodge, has dodge properties—if an enemy attack is successfully dodged, triggers [Vital View];
After activating this skill, press to chain into the 5th hit of [Basic Attack];
Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Triple Severance
With enough energy, press or hold after [EX Special Attack: Wind Shear - Rising Clarity] to activate:
Continuously swings the fan, dealing Wind DMG to enemies;
After activating this skill, press to chain into the 5th hit of [Basic Attack];
Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Eye of the Storm
When [Kazahana] is 90 or above, hold or to activate:
Velina summons a [Wide-Area Cyclone] that continuously attacks enemies and triggers the [Quick Assist] of the previous Character;
[Wide-Area Cyclone] lasts for 5s, dealing Wind DMG to surrounding enemies once every 0.5s.

Level 12
Special Attack: Wind Shear - Turbulence
DMG Multiplier
118%
Daze Multiplier
74.9%
EX Special Attack: Wind Shear - Rising Clarity
DMG Multiplier
851.1%
Daze Multiplier
436.9%
Energy Cost
45 points
EX Special Attack: Wind Shear - Triple Severance
DMG Multiplier
1451.2%
Daze Multiplier
773.7%
Energy Cost
45 points
EX Special Attack: Wind Shear - Eye of the Storm
DMG Multiplier
450.9%
Daze Multiplier
286.5%
Wide-Area Cyclone
[Wide-Area Cyclone] Wind Single-Hit DMG Multiplier
78.6%
[Wide-Area Cyclone] Wind Single-Hit Daze Multiplier
124.3%
[Wide-Area Cyclone] Dye Attribute Single Attack DMG Multiplier
195.4%
Micro Cyclone
DMG Multiplier
65.5%
Daze Multiplier
206.8%

Chain AttackChain Attack
Chain Attack: Whirling Sonata
When a Chain Attack is triggered, select the character to activate:
Transforms into a hurricane, unleashing consecutive attacks on enemies, followed by a Finishing Move, dealing massive Wind DMG.
Character is invulnerable while using this skill.

Ultimate: Heed the Howl
When Decibel Rating is at Maximum, press to activate:
Unleashes multiple attacks ahead, dealing massive Wind DMG;
After using this skill, triggers the previous Character's Quick Assist;
Character is invulnerable while using this skill.

Level 12
Chain Attack: Whirling Sonata
DMG Multiplier
1601.2%
Daze Multiplier
358.3%
Ultimate: Heed the Howl
DMG Multiplier
4366.5%
Daze Multiplier
566.9%

Core Skill

Core SkillCore Skill
Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.

Level 6

Core SkillCore Skill Enhancement
Agent Level 15

• Anomaly Proficiency +18

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny5000

Core SkillCore Skill Enhancement
Agent Level 25

• Base ATK +25

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny12000
2

Core SkillCore Skill Enhancement
Agent Level 35

• Anomaly Proficiency +18

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny28000
4

Core SkillCore Skill Enhancement
Agent Level 45

• Base ATK +25

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny60000
9
2

Core SkillCore Skill Enhancement
Agent Level 55

• Anomaly Proficiency +18

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny100K
15
3

Core SkillCore Skill Enhancement
Agent Level 60

• Base ATK +25

Core Passive: Kazahana Blooms
When Velina's initial Energy Regen exceeds 1.2, for every 0.01 in excess, DMG dealt increases by 0.22%, Anomaly Mastery increases by 0.5 points, up to a maximum increase of 84 points;
When Velina enters the battlefield, she gains 45 [Kazahana]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates [EX Special Attack: Wind Shear - Rising Clarity] or [EX Special Attack: Wind Shear - Triple Severance], she gains 45 [Kazahana]. The maximum [Kazahana] is 135 points;
When [Wide-Area Cyclone] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Wide-Area Cyclone] of the corresponding attribute and dealing DMG of that attribute;
When [Wide-Area Cyclone] attacks hit enemies, the enemy's Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 8% for 35 seconds; repeated triggers reset the duration;
When Velina triggers [Vortex], she summons a [Micro Cyclone], dealing Wind DMG. When [Micro Cyclone] and [Wide-Area Cyclone] dissipate, they trigger an explosion. When this explosion hits enemies under Wind Attribute Anomaly, it deals [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing fixed 160% and 280% multiplier Wind Attribute Anomaly DMG;
When Velina triggers [Vortex], she gains 1 [Wind Erosion]. This effect can trigger once every 3 seconds. When Velina has 2 [Wind Erosion], the next time she triggers [Vortex], she consumes 2 [Wind Erosion] to increase the DMG Multiplier of that [Vortex] by 300%, and instead of summoning a [Micro Cyclone], she summons a [Wide-Area Cyclone]; triggering this [Vortex] will not grant [Wind Erosion];
When a [Wide-Area Cyclone] is present on the field, each time any squad member defeats an enemy, the duration of the [Wide-Area Cyclone] is extended by 5 seconds. This effect can only trigger once per [Wide-Area Cyclone]. Only one [Wide-Area Cyclone] can exist at a time.
Denny200K
30
4

Mindscape Cinema

Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Orderly Elegance
While [Additional Ability: Tea Party Etiquette] is active, [Wide-Area Cyclone] deals 20% extra Daze; when Velina triggers [Vortex] and [Windswept], ignore the target's All-Attribute RES by 18%.

...
Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Saturation Protocol
When Velina triggers [Windswept], she also gains 1 [Wind Erosion]. This effect can trigger once every 5s at most; After [Wide-Area Cyclone] is dyed, it can accumulate Anomaly Buildup of the corresponding attribute, and the Anomaly Buildup accumulated by this attack does not participate in Anomaly DMG calculation.

...
Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Ceremonial Conquest
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

...
Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Tea Time is Judgment Time
Velina's ATK increases by 10%; when triggering [Vital View] via [EX Special Attack: Wind Shear - Rising Clarity], restores 1 [Assist Point].

...
Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Death Witch
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

...
Avatar_Female_Size03_VelinaAvatar_Female_Size03_Velina | Head Angel
After the 4th hit of [Basic Attack: Fan Dance], [Dodge Counter], [Quick Assist], or [EX Special Attack], hold to consume 2 [Assist Points] and trigger [Assist Follow-Up: Negotiation Technique]; when a heavy attack from [Assist Follow-Up: Negotiation Technique] hits an enemy afflicted with a Wind Attribute Anomaly, it deals [Abloom] DMG to the target: triggers an additional instance of Attribute Anomaly DMG, dealing a fixed 120% multiplier of Wind Attribute Anomaly DMG; when Velina's attacks hit an enemy afflicted with a Wind Attribute Anomaly, Anomaly Buildup is increased by 20%; when Velina applies [Windswept] to an enemy already afflicted with [Windswept], the DMG of the new [Windswept] is increased based on the remaining duration of the previous [Windswept], with each second of remaining duration increasing DMG by 2%, up to a maximum increase of 36%.

...

Tutorial

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2 responses to “”

  1. How’s she looking to use as on field with my vivian and yzuuha? I’ve heard that she’s for promeia and off field/sub dps but is it usable with vivian? I have a type and viv and velina are exactly that, so I really want them as my anomaly team I started in 2.2 so idk the game as well as you guys

      
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    • idk about Promeia synergy, but i plan to use her with Nangong Yu (or Vivian sometimes) and Yuzuha.

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