Velina

Velina
VelinaNameVelina
NicknameVelina
Friend NicknameVelina Airgid
GenderFemale
Height
Birthday Details
FactionClass 
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
ClassClass Anomaly
ElementClass Wind
Damage TypeClass Slash
W-Engine
Joyau Dore
Joyau Dore
Promotion
Denny800K
Basic Anomaly Certification Seal4
Advanced Anomaly Certification Seal32
Controller Certification Seal30
Agent Skill Upgrade
Denny2.5M
Basic Windbite Chip25
Advanced Windbite Chip75
Specialized Windbite Chip250
Hamster Cage Pass5
Core Skill Upgrade Material
Denny405K
Higher Dimensional Data: Deep Erosion Circuit60
Timeworn Husk9

CONTENT
Base Stats
Skills
Core Skill
Mindscape Cinema
Tutorial
Item
Gallery
loc_char_quotes
loc_char_stories

Base Stats

LevelATKDEFHPImpactCRIT RateCRIT DMGAnomaly MasteryAnomaly ProficiencyPEN RatioEnergy RegenPromotion
112649626865.0%50.0%1121110%1.2
10194.27109.191391865.0%50.0%1121110%1.2
Denny24000
Basic Anomaly Certification Seal4
10+239.27143.191821865.0%50.0%1121110%1.2
20315.13210.082671865.0%50.0%1121110%1.2
Denny56000
Advanced Anomaly Certification Seal12
20+360.13244.083100865.0%50.0%1121110%1.2
30435.99310.963949865.0%50.0%1121110%1.2
Denny120K
Advanced Anomaly Certification Seal20
30+479.99343.964379865.0%50.0%1121110%1.2
40555.85410.845229865.0%50.0%1121110%1.2
Denny200K
Controller Certification Seal10
40+600.85444.845659865.0%50.0%1121110%1.2
50676.71511.726509865.0%50.0%1121110%1.2
Denny400K
Controller Certification Seal20
50+721.71545.726939865.0%50.0%1121110%1.2
60797.57612.67789865.0%50.0%1121110%1.2
LevelPromotion
0
10
Denny24000
Basic Anomaly Certification Seal4
10+
20
Denny56000
Advanced Anomaly Certification Seal12
20+
30
Denny120K
Advanced Anomaly Certification Seal20
30+
40
Denny200K
Controller Certification Seal10
40+
50
Denny400K
Controller Certification Seal20
50+
60

Skills

Basic AttackBasic Attack
Basic Attack: Dancing Fans
Press to activate:
Launches up to five attacks against enemies ahead, dealing Wind DMG.
During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%.

Level 12
Basic Attack: Dancing Fans
1st-Hit DMG Multiplier
103.4%
2nd-Hit DMG Multiplier
98.4%
3rd-Hit DMG Multiplier
338.5%
4th-Hit DMG Multiplier
252.1%
5th-Hit DMG Multiplier
459.5%
1st-Hit Daze Multiplier
35.7%
2nd-Hit Daze Multiplier
35.6%
3rd-Hit Daze Multiplier
121.2%
4th-Hit Daze Multiplier
94.8%
5th-Hit Daze Multiplier
169.9%
Energy Regen
0.696 / 0.631 / 2.131 / 1.795 / 2.46

DodgeDodge
Dodge: Windward Sweep
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Gale Step
Press during a dodge to activate:
Delivers a quick attack forward, dealing Wind DMG.

Dodge Counter: Cloudrend
Press during a Perfect Dodge to activate:
Launches a series of attacks on the target, dealing Wind DMG.
Character is invulnerable while using this skill.

Level 12
Dash Attack: Gale Step
DMG Multiplier
199.8%
Daze Multiplier
64.2%
Energy Regen
1.381
Dodge Counter: Cloudrend
DMG Multiplier
789.8%
Daze Multiplier
424.3%
Energy Regen
5.642

AssistAssist
Quick Assist: Emergency Protocol
When the active character is launched, press to activate:
Unleashes consecutive attacks against the target, dealing Wind DMG.
Character is invulnerable while using this skill.

Defensive Assist: Judicious Intervention
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Assist Follow-Up: Negotiation Techniques
Press after a Defensive Assist to activate:
Unleashes a series of attacks, dealing Wind DMG.
Character is invulnerable while using this skill.

Level 12
Quick Assist: Emergency Protocol
DMG Multiplier
408.4%
Daze Multiplier
130.2%
Energy Regen
2.821
Defensive Assist: Judicious Intervention
Light Defensive Daze Multiplier
407.7%
Heavy Defensive Daze Multiplier
514.4%
Chain Defensive Daze Multiplier
250.4%
Assist Follow-Up: Negotiation Techniques
DMG Multiplier
1066.2%
Daze Multiplier
595.8%

Special AttackSpecial Attack
Special Attack: Wind Shear - Purging Surge
Press to activate:
Unleashes a sweeping gust forward, dealing Wind DMG.

EX Special Attack: Wind Shear - Purifying Rise
With enough Energy, press to activate:
Dodges backward, then unleashes a massive wind blast to attack enemies, dealing Wind DMG.
During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View.
After using this skill, press to chain into the 5th hit of the Basic Attack.
Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Triple Deathblow
With enough energy and after using EX Special Attack: Wind Shear - Purifying Rise, press or hold to activate:
Continuously swings the fan, dealing Wind DMG.
After using this skill, press to chain into the 5th hit of the Basic Attack.
Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Eye of the Storm
With 90 or more , hold or to activate:
Velina channels a whirlwind and summons a to continuously attack enemies and triggers the previous character's Quick Assist.
Sweeping Cyclone lasts for 5s and deals Wind DMG to nearby enemies once every 0.5s.

Level 12
Special Attack: Wind Shear - Purging Surge
DMG Multiplier
118%
Daze Multiplier
74.9%
EX Special Attack: Wind Shear - Purifying Rise
DMG Multiplier
881.6%
Daze Multiplier
454.3%
Energy Cost
45
EX Special Attack: Wind Shear - Triple Deathblow
DMG Multiplier
1451.2%
Daze Multiplier
773.7%
Energy Cost
45
EX Special Attack: Wind Shear - Eye of the Storm
DMG Multiplier
433.4%
Daze Multiplier
275.8%
Windbloom Cost
90
Sweeping Cyclone
Sweeping Cyclone Wind Attribute Single-Hit DMG Multiplier
78.6%
Sweeping Cyclone Wind Attribute Single-Hit Daze Multiplier
124.3%
Sweeping Cyclone Attribute-Converted Single-Hit DMG Multiplier
195.4%
Condensed Cyclone
DMG Multiplier
65.5%
Daze Multiplier
206.8%

Chain AttackChain Attack
Chain Attack: Thousandfold Spiral
When a Chain Attack is triggered, select the character to activate:
Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG.
Character is invulnerable while using this skill.

Ultimate: Heed the Tempest
When Decibel Rating is at Maximum, press to activate:
Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG.
After using this skill, the previous character's Quick Assist is triggered.
Character is invulnerable while using this skill.

Level 12
Chain Attack: Thousandfold Spiral
DMG Multiplier
1601.2%
Daze Multiplier
358.3%
Ultimate: Heed the Tempest
DMG Multiplier
4377.3%
Daze Multiplier
572.7%

Core Skill

Core SkillCore Skill
Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 100%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 95% and 155% multiplier Wind Anomaly DMG respectively.

Level 6

Core SkillCore Skill Enhancement
Agent Level 15

• Anomaly Proficiency +18

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 100%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 95% and 155% multiplier Wind Anomaly DMG respectively.
Denny5000

Core SkillCore Skill Enhancement
Agent Level 25

• Base ATK +25

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 110%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 105% and 175% multiplier Wind Anomaly DMG respectively.
Denny12000
Higher Dimensional Data: Deep Erosion Circuit2

Core SkillCore Skill Enhancement
Agent Level 35

• Anomaly Proficiency +18

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 120%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 115% and 195% multiplier Wind Anomaly DMG respectively.
Denny28000
Higher Dimensional Data: Deep Erosion Circuit4

Core SkillCore Skill Enhancement
Agent Level 45

• Base ATK +25

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 130%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 125% and 215% multiplier Wind Anomaly DMG respectively.
Denny60000
Higher Dimensional Data: Deep Erosion Circuit9
Timeworn Husk2

Core SkillCore Skill Enhancement
Agent Level 55

• Anomaly Proficiency +18

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 140%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 135% and 235% multiplier Wind Anomaly DMG respectively.
Denny100K
Higher Dimensional Data: Deep Erosion Circuit15
Timeworn Husk3

Core SkillCore Skill Enhancement
Agent Level 60

• Base ATK +25

Core Passive: Breeze in Bloom
When Velina's initial Energy Regen exceeds 1.2, every additional 0.01 increases DMG dealt by 0.21%, up to a maximum increase of 35%, and increases Anomaly Mastery by 0.5, up to a maximum increase of 84.
When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every 180s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom.
When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every 3s. When Velina has 2 points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by 150%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite.
When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by 7% for 35s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by 7% for 35s. Repeated triggers reset the duration.
When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by 5s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time.
Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed 145% and 255% multiplier Wind Anomaly DMG respectively.
Denny200K
Higher Dimensional Data: Deep Erosion Circuit30
Timeworn Husk4

Mindscape Cinema

VelinaVelina | Orderly Elegance
Sweeping Cyclone from Additional Ability: Tea Party Etiquette deals an additional 20% Daze. When Velina triggers Vortex, she ignores 20% of the target's All-Attribute RES. When squad members deal Windswept DMG, 20% of the target's Wind RES is ignored.

...
VelinaVelina | Saturation Project
When Velina triggers Windswept, she can also gain 1 point of Windbite. This effect can trigger once every 5s. After Sweeping Cyclone triggers the Chromatic Tint effect, it can accumulate the corresponding attribute's Anomaly Buildup. The buildup accumulated by this attack is excluded from Anomaly DMG calculations. The DMG increase effects of Velina's Windswept and Vortex from Additional Ability: Tea Party Etiquette are further increased by 15%.

...
VelinaVelina | Conquest by Etiquette
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

...
VelinaVelina | Tea Party Tribunal
When Velina uses an EX Special Attack, her ATK increases by 15% for 40s. Repeated triggers reset the duration.

...
VelinaVelina | Death Witch
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

...
VelinaVelina | Chief Angel
When Velina consumes 2 points of Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windbite. This effect can trigger once every 6s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by 20%. When Velina inflicts Windswept on an enemy already affected by Windswept, the new Windswept's DMG increases based on the remaining duration of the previous. Each remaining second increases the DMG by 2.5%, up to a maximum increase of 40%.

...

Tutorial

[Character Intro] Velina (I)
[Character Intro] Velina (I)[Character Intro] Velina (I)
DescriptionPress to activate EX Special Attack: Wind Shear - Purifying Rise. After using this skill, tap or hold again to trigger EX Special Attack: Wind Shear - Triple Deathblow.
Using either EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow restores 45 points of Windbloom. Windbloom has a maximum cap of 135 points.
[Character Intro] Velina (II)
[Character Intro] Velina (II)[Character Intro] Velina (II)
DescriptionWhen Windbloom is at 90 points or higher, hold or to activate EX Special Attack: Wind Shear - Eye of the Storm, summoning a Sweeping Cyclone and triggering the previous character's Quick Assist.
When the Sweeping Cyclone hits an enemy affected by Contamination, it triggers the Chromatic Tint effect, converting the Sweeping Cyclone to the corresponding attribute and dealing damage of that attribute.

2 responses to “Velina”

  1. How’s she looking to use as on field with my vivian and yzuuha? I’ve heard that she’s for promeia and off field/sub dps but is it usable with vivian? I have a type and viv and velina are exactly that, so I really want them as my anomaly team I started in 2.2 so idk the game as well as you guys

      
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    • idk about Promeia synergy, but i plan to use her with Nangong Yu (or Vivian sometimes) and Yuzuha.

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