| Name | Promeia | |
| Nickname | Promeia | |
| Friend Nickname | Promeia | |
| Gender | Female | |
| Height | … | |
| Birthday Details | … | |
| Faction | ||
| Rarity | ||
| Class | ||
| Element | ||
| Damage Type | ||
| W-Engine | ||
| Promotion | ||
| Agent Skill Upgrade | ||
| Core Skill Upgrade Material |
| CONTENT |
| Base Stats |
| Skills |
| Core Skill |
| Mindscape Cinema |
| Tutorial |
| Item |
| Gallery |
| loc_char_quotes |
| loc_char_stories |
Base Stats
| Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
| 1 | 126 | 49 | 626 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 10 | 194.27 | 109.19 | 1391 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 10+ | 239.27 | 143.19 | 1821 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 20 | 315.13 | 210.08 | 2671 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 20+ | 360.13 | 244.08 | 3100 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 30 | 435.99 | 310.96 | 3949 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 30+ | 479.99 | 343.96 | 4379 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 40 | 555.85 | 410.84 | 5229 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 40+ | 600.85 | 444.84 | 5659 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 50 | 676.71 | 511.72 | 6509 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 50+ | 721.71 | 545.72 | 6939 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 | |
| 60 | 797.57 | 612.6 | 7789 | 86 | 5.0% | 50.0% | 112 | 114 | 0% | 1.2 |
Skills
| Basic Attack | |||||||||||||||||||||||||||||||||||
| Basic Attack: Sweeping Edge Press Performs up to five attacks against enemies ahead, dealing Ice DMG. After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding Enters the Bound Absolution state after throwing the cape during the fourth hit. Basic Attack: Whirling Blade Hold Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. Bound Absolution When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit. While the cape remains out, Promeia can walk slowly. Press If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s. | |||||||||||||||||||||||||||||||||||
| Level | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| Dodge | |||||||||||||||||
| Dodge: Veiled Step Press A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Grim Reap Press Delivers a quick attack forward, dealing Ice DMG. Dodge Counter: Soaring Bat Press Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. | |||||||||||||||||
| Level | |||||||||||||||||
| |||||||||||||||||
| Assist | |||||||||||||||||||||||
| Quick Assist: Ambushing Strike When the active character is launched, press Unleashes consecutive attacks against the target, dealing Ice DMG. Character is invulnerable while using this skill. Defensive Assist: Injunction When the on-field character is about to be attacked, press Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Intercepting Strike Press Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. | |||||||||||||||||||||||
| Level | |||||||||||||||||||||||
| |||||||||||||||||||||||
| Special Attack | |||||||||||||||||||||||||||||||||||
| Special Attack: Execution - Cold Flash Press Launches a flying blade attack, dealing Ice DMG. EX Special Attack: Execution - Glacial Death With enough Energy, press Performs a flying blade attack, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. If attacked by an enemy shortly after using the move, automatically chains into EX Special Attack: Execution - Shrouded in Shadow. Upon use, Promeia gains the Absolute Order effect. Character is invulnerable while using this skill. EX Special Attack: Execution - Shrouded in Shadow Triggers automatically when hit shortly upon activating EX Special Attack: Execution - Glacial Death: Enters the Vital View state briefly and swiftly circles behind the enemy. After triggering a Perfect Dodge, and with enough Energy, press Character is invulnerable while using this skill. Special Attack: Execution - Descending Frost While under the Absolute Order effect, press Leaps toward the enemy, retrieving the cape while performing a descending attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding Character is invulnerable while using this skill. Special Attack: Execution - Layered Frost After triggering EX Special Attack: Execution - Shrouded in Shadow, press Quickly launches a flurry of attacks, then leaps toward the enemy, retrieving the cape while performing a more powerful downward attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding Character is invulnerable while using this skill. EX Special Attack: Execution - Merciless Judgment With enough Trial by Cold and after performing the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, keep holding Quickly leaps back while unleashing a more powerful finishing move, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. After using this skill, hold Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||||
| Level | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| Chain Attack | |||||||||||||
| Chain Attack: Hanging Judgment When a Chain Attack is triggered, select the character to activate: Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. Ultimate: Glaciating Impalement When Decibel Rating is at Maximum, press Launches a series of forward attacks, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. | |||||||||||||
| Level | |||||||||||||
| |||||||||||||
Core Skill
| Core Skill | |
If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 385% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | |
| Level | |
| Core Skill Enhancement | ||
| Agent Level 15 | ||
• Anomaly Mastery +12 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 385% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
| Core Skill Enhancement | ||
| Agent Level 25 | ||
• Base ATK +25 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 435% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
| Core Skill Enhancement | ||
| Agent Level 35 | ||
• Anomaly Mastery +12 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 485% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
| Core Skill Enhancement | ||
| Agent Level 45 | ||
• Base ATK +25 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 535% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
| Core Skill Enhancement | ||
| Agent Level 55 | ||
• Anomaly Mastery +12 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 585% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
| Core Skill Enhancement | ||
| Agent Level 60 | ||
• Base ATK +25 Core Passive: Thief of Flames If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 635% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold | ||
Mindscape Cinema
| Promeia | Innocent Idealism | |
When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement. When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.
|
| Promeia | Faltering Conviction | |
Promeia's Anomaly Proficiency increases by 40. The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.
|
| Promeia | Cruel Moonlight | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
|
| Promeia | Ruthless Accusation | |
When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.
|
| Promeia | The Dying Moth | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
|
| Promeia | To Be Continued | |
When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s. In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.
|
Tutorial
![[Character Intro] Promeia (I)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | Promeia gains a set amount of Corrosive Chill when different attacks hit enemies. Additional Corrosive Chill is gained when any squad member triggers Freeze, Disorder, when Vortex is triggered on an enemy, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow. When Corrosive Chill is at 50 or greater, 50 points of Corrosive Chill are consumed and converted into 1 point of Trial by Cold. After the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, and with enough Trial by Cold, hold |
![[Character Intro] Promeia (II)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | If Promeia is attacked shortly after using EX Special Attack: Execution - Glacial Death, she will automatically activate EX Special Attack: Execution - Shrouded in Shadow. After triggering EX Special Attack: Execution - Shrouded in Shadow, press When Promeia triggers Abloom and hits an enemy, she gains additional Decibels. Using Ultimate: Glaciating Impalement grants Frost Oath. While Frost Oath is active, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold |
![[Character Intro] Promeia (I)](/img/tutorial/40154101-tutorial_anim.webp)
![[Character Intro] Promeia (II)](/img/tutorial/40154102-tutorial_anim.webp)



5 responses to “Promeia”
SYnergy with miyabi? I dont have Yuzuha (break during rerun&didnt get before) or Nangong Yu (I lost 50/50), is Promeia team (with other units like astra, nicole, lighter, etc) better than Lycaon&Soukaku(Current Team)? Is using my Vivian>Promeia for Miyabi? Or Promeia better than Viv Or just invest in waiting for Yuzuha’s next rerun?
Suboptimal team in comparison. If you really want promeia go for it but if you want it thinking itll be miyabis new best besides nangong yuzu team i dont think it will perform as well as you think it will. I think shes probably made to perform with the new element wind coming soon
Pretty sure promeia’s got same exact role as miyabi
I think Promia is suppost to work with velena since shes wind anomaly just like how people were saying promia us supposed to be made for wind before wind releases as playable
Dont get promia for miyabi but if you want her get velena too
If you want miyabi to have a good team just keep using what you have but try to grab nangong when she comes back instead of trying to force promia to work for miyabi when she not made to be miyabi partner