What’s New

CONTENT
Agents
W-Engine
Bangboo
Item
Enemies
Tutorial

Agents

NameRarityATKDEFHPIMPAMAPMaterials
5
RarstrRarstrRarstrRarstrRarstr
5-class202-element101-damage_type690.66701.899117.41939396
Defender Certification Seal
Specialized Freeze Chip
Hamster Cage Pass
Higher Dimensional Data: Core Corrosion
Turbid Crystal
叶瞬光5
RarstrRarstrRarstrRarstrRarstr
1-class200-element101-damage_type863.21606.67673.7839493
Pioneer's Certification Seal
Specialized Physical Chip
Hamster Cage Pass
Higher Dimensional Data: Miasmic Elytron
Exuvia of Refinement
叶瞬光3
RarstrRarstrRarstr
5-class0-damage_type592.96602.67343.711189493
Buster Certification Seal
1
Rarstr
1-class0-damage_type
1
Rarstr
1-class0-damage_type
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W-Engine

NameRarityClassBase StatBase StatAdvanced StatAdvanced StatW-Engine Effect
Cauldron of Clarity
Cauldron of Clarity4
RarstrRarstrRarstrRarstr
6Base ATK40 ~ 594.8Percent HP10% ~ 25%
Half-Sugar Hail
Half-Sugar Hail5
RarstrRarstrRarstrRarstrRarstr
5Base ATK48 ~ 713.8Percent HP12% ~ 30%Test Weapon
Equipper's Energy Regen increases by 0.46 points/sec; all squad members' ATK increases by 10%, Max HP increases by 10%, this effect is unique to the squad; when the equipper activates or extends [Ether Veil], increases the whole squad's CRIT DMG by 30% for 60 seconds, repeated triggers extend the duration.
Cloudcleave Radiance
Cloudcleave Radiance5
RarstrRarstrRarstrRarstrRarstr
1Base ATK50 ~ 743.5CRIT DMG19.2% ~ 48%Test Weapon
Equipper's DMG ignores 20% of target's Physical RES; When equipper activates [Ether Veil], their DMG increases by 20% and CRIT DMG increases by 20% for 40 seconds, repeated triggers reset the duration.
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Bangboo

NameRarityATKDEFHPIMPAM
芽芽5
RarstrRarstrRarstrRarstrRarstr
8863.41666.344210.3103110
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Item

NameRarity
Contribution Points
Contribution Points4
RarstrRarstrRarstrRarstr
Wish Bottle
Wish Bottle4
RarstrRarstrRarstrRarstr
Daily Performance
Daily Performance5
RarstrRarstrRarstrRarstrRarstr
Outpost Trust Level
Outpost Trust Level4
RarstrRarstrRarstrRarstr
Dusty Old Coin
Dusty Old Coin4
RarstrRarstrRarstrRarstr
Mystery Points
Mystery Points4
RarstrRarstrRarstrRarstr
(Test1)青溟之力4
RarstrRarstrRarstrRarstr
(Test1)青溟精粹5
RarstrRarstrRarstrRarstrRarstr
(Test1)青溟之力4
RarstrRarstrRarstrRarstr
(Test1)青溟精粹5
RarstrRarstrRarstrRarstrRarstr
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Enemies

NameRarityWeaken DurationDMG Multiplier
Hati - Energized
Hati - Energized2
RarstrRarstr
10.0s200.0%0%-20%20%20%0%
Scout Jaeger
Scout Jaeger1
Rarstr
6.5s150.0%0%0%-20%-20%0%
Heavy Gunner
Heavy Gunner2
RarstrRarstr
10.0s150.0%-20%-20%0%0%0%
Ambusher
Ambusher1
Rarstr
6.5s150.0%-20%-20%0%0%0%
Arsonist
Arsonist1
Rarstr
6.5s150.0%-20%-20%0%0%0%
Beholder Engine
Beholder Engine1
Rarstr
6.5s150.0%0%0%-20%-20%0%
Tarasque Mixer
Tarasque Mixer2
RarstrRarstr
10.0s200.0%0%0%-20%-20%0%
Unknown Corruption Complex
Unknown Corruption Complex4
RarstrRarstrRarstrRarstr
12.0s150.0%0%0%-20%-20%0%
Heavy Striker MK II
Heavy Striker MK II2
RarstrRarstr
10.0s200.0%0%20%-20%-20%0%
Geppetto
Geppetto4
RarstrRarstrRarstrRarstr
12.0s150.0%0%0%0%0%0%
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Tutorial

NameDescription
[Character Intro] Soldier 11 (III)(Test1)必定触发[火力镇压]的状态下,在进攻即将结束时点按 可更快速地衔接至下一段[普通攻击]
[Character Intro] Soldier 11 (IV)(Test1)发动[连携技:昂扬烈焰][终结技:轰鸣烈焰][强化特殊技:盛燃烈火]后,11号将进入[自动格挡状态];在[自动格挡状态]下,若11号在攻击时受到敌人攻击,11号将会使用[普通攻击:开始蓄力]回避此次攻击,随后发动[普通攻击:蓄力反击],在[普通攻击:蓄力反击]发动后点按 可从保留的普攻段数开始发动[普通攻击]
[Character Intro] Soldier 11 (I)Press the Basic Attack button at the right moment and Soldier 11 will use Fire Suppression, dealing Fire DMG.
[Character Intro] Soldier 11 (II)After Soldier 11 uses an EX Special Attack, Chain Attack or Ultimate, Basic Attacks, and Dash Attacks are guaranteed to trigger Fire Suppression, lasting for 15s or triggering 8 times.
[Character Intro] Soldier 11 (III)(Test1)必定触发[火力镇压]的状态下,在进攻即将结束时点按 可更快速地衔接至下一段[普通攻击]
[Character Intro] Soldier 11 (IV)(Test1)发动[连携技:昂扬烈焰][终结技:轰鸣烈焰][强化特殊技:盛燃烈火]后,11号将进入[自动格挡状态];在[自动格挡状态]下,若11号在攻击时受到敌人攻击,11号将会使用[普通攻击:开始蓄力]回避此次攻击,随后发动[普通攻击:蓄力反击],在[普通攻击:蓄力反击]发动后点按 可从保留的普攻段数开始发动[普通攻击]
[Character Intro] Soldier 11 (V)(Test1)长按 发动:
松开 时发动[普通攻击:蓄力反击]
[普通攻击:蓄力反击]发动过程中或[普通攻击:开始蓄力]发动瞬间受到敌方攻击时,可触发格挡反击,免疫该次伤害,提高招式的打断等级,并额外获得三次必定触发[火力镇压]的次数,上限为8次。
在蓄力过程中拖曳摇杆时,可以发动[普通攻击:跑步蓄力]
[Character Intro] Soldier 11 (V)(Test1)长按 发动:
松开 时发动[普通攻击:蓄力反击]
[普通攻击:蓄力反击]发动过程中或[普通攻击:开始蓄力]发动瞬间受到敌方攻击时,可触发格挡反击,免疫该次伤害,提高招式的打断等级,并额外获得三次必定触发[火力镇压]的次数,上限为8次。
在蓄力过程中拖曳摇杆时,可以发动[普通攻击:跑步蓄力]
[Character Intro] Burnice (I)Hold Special Attack to activate EX Special Attack: Intense Heat Stirring Method. If there is enough energy, hold Special Attack again to activate EX Special Attack: Intense Heat Stirring Method - Double Shot.
EX Special Attack: Intense Heat Stirring Method - Double Shot deals greater Fire DMG and accumulates Fire Anomaly Buildup faster.
When Burnice consumes energy, she will accumulate Heat. Upon reaching 50 points, Burnice will enter the Nitro-Fuel Cocktail state.
[Character Intro] Burnice (II)While in the Nitro-Fuel Cocktail state, holding Basic Attack consumes Heat to unleash Basic Attack: Mixed Flame Blend. When Burnice hits enemies with her Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she inflicts the Scorched effect. When other squad members hit enemies in the Scorched state, the Afterburn effect is triggered. Consume Heat to deal Fire DMG to the target and accumulate Fire Anomaly Buildup.
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19 responses to “What’s New”

  1. enough of raising, worshipping degen gatcha pixels, I am going to try do something with my life.

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    • the kit is still clunky and he gets dunked on on even 2 months later by sanby, you need to stop coping. a free male unit? that is prime real estate for powercreep.

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      • He’s not clunky at all- it’s one of the most interesting kits they’ve ever made and it plays smoothly if you’re not stupid- and you didn’t address my actual point.
        The standard E0 Harumasa rotation which anyone can learn within a few minutes has him do at least 12 slashes in a single stun window. Prydwen slapped an “expert” tag on him and use a sub-optimal rotation to artificially push him down the tier list. He’s by no means the best DPS and yes SAnby is better but placing him lower than Ellen is absurd.

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        • a kit that’s “clunky” does not at all imply it’s not “interesting”, it’s referring to the fact the kit only works under specific circumstances against limited enemies that requires more resources and setup for a result that is far easier to disrupt and not practical outside of ONE enemy in ONE stun window, having to restart the process with a new enemy. His DPS outside of his optimal rotation against one enemy is abysmal, having no sense of carry over with new enemies or waves. His kit is interesting as hell, yes, but his kit in AoE and multi wave content is like, the definition of clunky and awkward.

          It’s like having to physically pause with each new enemy before hitting them, when most other DPS units require far less resources, effort, and time to do more damage to more enemies in the same time window. His kit is smooth against one enemy, clunky against more than one and has significant downtime during setup.

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          • I understand what you mean now and I agree. I kinda forgot multi target exists in this game.
            I enjoy the setup and payoff of his kit, his and Evelyn’s are my favorite kits in the game (we’ll see how Hugo holds up) but I don’t think he’s flawless, he can handle trash mobs but double elites aren’t good for him.
            I still stand by my original point that Prydwen pushing him further and further down the tier list is artificial and another case of favouritism by them though.

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