| Related Agent |
| Core Skill Enhancement | ||
| Agent Level 15 | ||
• Anomaly Proficiency +18 Core Passive: Angel & Witch When Velina’s initial Energy Regen exceeds 1, for every 0.01 in excess, Anomaly Mastery increases by 0.7 points, and DMG dealt increases by 0.3%; When Velina enters the battlefield, she gains 45 [Wind Energy]. In Investigation Zone mode, this effect can trigger once every 180 seconds. When Velina activates any [EX Special Attack], she gains 45 [Wind Energy]. The maximum [Wind Energy] is 135 points; When [Gale Field] summoned by Velina hits enemies under the [Contamination] state, it triggers the [Dye] effect, transforming into a [Gale Field] of the corresponding attribute and dealing DMG of that attribute; When [Gale Field] attacks hit enemies, the enemy’s Wind Anomaly Buildup RES and the corresponding Anomaly Buildup RES after [Dye] are reduced by 10% for 40 seconds; repeated triggers reset the duration; When Velina triggers [Vortex], she summons [Little Wind Currents], dealing Wind DMG. When [Little Wind Currents] and [Gale Field] explode and hit enemies under Wind Attribute Anomaly, they both deal [Abloom] DMG to the target: an additional instance of Attribute Anomaly DMG is calculated, dealing 210% and 300% multiplier Wind Attribute Anomaly DMG; When Velina triggers [Vortex], she gains 1 [Enhancement points]. This effect can trigger once every 3 seconds. When Velina has 2 [Enhancement points], the next time she triggers [Vortex], the DMG Multiplier of that [Vortex] increases by 450%, and instead of summoning [Little Wind Currents], she summons [Gale Field]. | ||

He posted this before she was added look at the date