
![]() | Name | Physical |
Description | Dealing Physical DMG to enemies accumulates Physical Anomaly Buildup, which triggers the Assault and Flinch effects. Assault interrupts the enemy and deals massive Physical DMG. Flinch increases the Daze the target takes for a period of time. |
Name | Rarity | ATK | DEF | HP | IMP | AM | AP | Materials | ||||
![]() | Nekomata | 5![]() ![]() ![]() ![]() ![]() | 1-class![]() | 200-element![]() | 101-damage_type![]() | 835.6 | 587.58 | 7560.19 | 92 | 97 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Corin | 4![]() ![]() ![]() ![]() | 1-class![]() | 200-element![]() | 101-damage_type![]() | 732.14 | 604.6 | 6976.94 | 93 | 93 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Caesar | 5![]() ![]() ![]() ![]() ![]() | 5-class![]() | 200-element![]() | 101-damage_type![]() | 636.69 | 753.86 | 9526.23 | 105 | 87 | 90 | ![]() ![]() ![]() ![]() ![]() |
![]() | Billy | 4![]() ![]() ![]() ![]() | 1-class![]() | 200-element![]() | 103-damage_type![]() | 712.28 | 606.6 | 6907.26 | 91 | 92 | 91 | ![]() ![]() ![]() ![]() ![]() |
![]() | Jane | 5![]() ![]() ![]() ![]() ![]() | 3-class![]() | 200-element![]() | 101-damage_type![]() | 805.7 | 606.6 | 7788.7 | 86 | 112 | 114 | ![]() ![]() ![]() ![]() ![]() |
![]() | Piper | 4![]() ![]() ![]() ![]() | 3-class![]() | 200-element![]() | 101-damage_type![]() | 683.42 | 612.6 | 6976.94 | 86 | 116 | 118 | ![]() ![]() ![]() ![]() ![]() |
![]() | Pulchra | 4![]() ![]() ![]() ![]() | 2-class![]() | 200-element![]() | 101-damage_type![]() | 590.83 | 606.6 | 7612.79 | 118 | 92 | 90 | ![]() ![]() ![]() ![]() ![]() |
|
Cinema background and Interknot Avatar will be delayed for all characters in the future?