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Basic Attack: Cloud Piercer Press Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG. When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers. After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers. Basic Attack: Cloud Piercer - Drift During Basic Attack: Cloud Piercer, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} and press Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG. Basic Attack: Falling Feather After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG. Hold After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG. Basic Attack: Ha-Oto no Ya When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s. There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG. Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked. | |||||||||||||||||||||||||||||||||||||||||||||||
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