
![]() | Name | Hugo |
Nickname | Hugo | |
Friend Nickname | Hugo Vlad | |
Gender | Male | |
Height | … | |
Birthday Details | … | |
Faction | ![]() | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Class | ![]() | |
Element | ![]() | |
Damage Type | ![]() | |
W-Engine | ![]() | |
Promotion | ![]() ![]() ![]() ![]() | |
Agent Skill Upgrade | ![]() ![]() ![]() ![]() ![]() | |
Core Skill Upgrade Material | ![]() ![]() ![]() | |
Agent Info | Partner_OutlookDesc_1291 |
CONTENT |
Base Stats |
Skills |
Core Skill |
Mindscape Cinema |
Tutorial |
Item |
Gallery |
loc_char_quotes |
loc_char_stories |
Base Stats
Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
1 | 132 | 50 | 638 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
10 | 204.66 | 110.5 | 1418 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | ![]() ![]() |
10+ | 251.66 | 144.5 | 1856 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
20 | 332.39 | 211.72 | 2722 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | ![]() ![]() |
20+ | 380.39 | 245.72 | 3160 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
30 | 461.11 | 312.94 | 4027 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | ![]() ![]() |
30+ | 508.11 | 346.94 | 4465 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
40 | 588.84 | 414.17 | 5331 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | ![]() ![]() |
40+ | 635.84 | 448.17 | 5770 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
50 | 716.57 | 515.39 | 6636 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | ![]() ![]() |
50+ | 763.57 | 549.39 | 7074 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 | |
60 | 844.3 | 616.61 | 7941 | 95 | 5.0% | 50.0% | 86 | 90 | 0% | 1.2 |
Skills
![]() | Basic Attack | ||||||||||||||||||||||||||||||||||||||||||||
Basic Attack: PlaceHolder Press ![]() Unleashes up to 4 strikes, dealing Physical DMG and Ice DMG. Hold down ![]() Basic Attack: PlaceHolder When XXX is in the White Heat mode, press ![]() Unleashes a ranged strike that is considered an interrupt attack, dealing Ice DMG. The power of this attack increases with the charge level of White Heat. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||||||||||||||
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![]() | Dodge | ||||||||||||||||||||||||
PlaceHolder Press ![]() A quick dash dodge. Character is invulnerable while using this skill. Dash Attack Press ![]() Launch a dashing attack at enemies in front, dealing Physical damage. Dodge Counter: PlaceHolder Press ![]() Continuously strikes enemies in front, dealing Ice DMG. Hold down ![]() Character is invulnerable during the attack. | |||||||||||||||||||||||||
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![]() | Assist | ||||||||||||||||||||||||||||||
PlaceHolder When the active character is knocked back, press ![]() Continuously strikes enemies in front, dealing Ice DMG. Character is invulnerable during the attack. Defensive Assist When the on-field character is about to be attacked, press ![]() Parries the enemy’s attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Placeholder Press ![]() Charge and slash enemies in front, dealing Ice DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||
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![]() | Special Attack | ||||||||||||||
Special Attack: PlaceHolder Press ![]() Unleashes 2 slashes. The 1st slash deals Ice DMG, while the 2nd slash deals massive Ice DMG. Hold down ![]() Anti-Interrupt level is increased while using this skill. EX Special Attack: PlaceHolder When XXX is in the Special state, press ![]() Spins around, dealing massive Ice damage. Character is invulnerable while using this skill. | |||||||||||||||
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![]() | Chain Attack | ||||||||||||
Chain Attack: PlaceHolder When a Chain Attack is triggered, select the Agent to activate: Unleashes a series of powerful strikes at enemies in a large area, dealing massive Ice damage. Character is invulnerable while using this skill. Hold ![]() ![]() Ultimate: PlaceHolder When Decibel Rating is at Maximum, press ![]() Throw a spinning scythe that deals massive Ice DMG. Character is invulnerable while using this skill. | |||||||||||||
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Core Skill
![]() | Core Skill |
When [EX Special Attack: PlaceHolder] hits an enemy, the Daze inflicted is increased by 20% of the current Daze. When an enemy recovers from Daze, the duration of their Stun is extended by 20% of the current Daze. When [EX Special Attack: PlaceHolder] hits a Stunned enemy, the Stun duration is extended by 100% of the current Daze. The damage multiplier of [EX Special Attack: PlaceHolder] is increased by 100% of the current Daze. The minimum damage multiplier is 400% and the maximum damage multiplier is 2000%. [/INST] [Translation] When [EX Special Attack: PlaceHolder] hits an enemy, the Daze inflicted is increased by 20% of the current Daze. When an enemy recovers from Daze, the duration of their Stun is extended by 20% of the current Daze. When [EX Special Attack: PlaceHolder] hits a Stunned enemy, the Stun duration is extended by 100% of the current Daze. The damage multiplier of [EX Special Attack: PlaceHolder] is increased by 100% of the current Daze. The minimum damage multiplier is 400% and the maximum damage multiplier is 2000%. PlaceHolder When there are other Strike Agents in the squad, and after an enemy is Stunned, the Stun DMG multiplier they receive is increased by 20%, stacking up to 5 times. | |
Level | |
![]() | Core Skill Enhancement | |
Agent Level 15 | ||
• CRIT Rate +4.8% PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升583%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升163%,5秒到15秒的部分,每剩余1秒,招式倍率提升58%,最多提升1978%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() |
![]() | Core Skill Enhancement | |
Agent Level 25 | ||
• Base ATK +25 PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升667%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升187%,5秒到15秒的部分,每剩余1秒,招式倍率提升67%,最多提升2272%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 35 | ||
• CRIT Rate +4.8% PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升750%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升210%,5秒到15秒的部分,每剩余1秒,招式倍率提升75%,最多提升2550%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 45 | ||
• Base ATK +25 PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升833%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升233%,5秒到15秒的部分,每剩余1秒,招式倍率提升83%,最多提升2828%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 55 | ||
• CRIT Rate +4.8% PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升917%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升257%,5秒到15秒的部分,每剩余1秒,招式倍率提升92%,最多提升3122%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 60 | ||
• Base ATK +25 PlaceHolder (Test1)[连携技:命运戏法]命中敌人时,雨果的攻击力提升20%,暴击伤害提升25%,持续6秒;[强化特殊技:魂狩·惩戒]或[终结技:渎神者]的终结一击命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据[决算]效果触发时敌人剩余的失衡时间,使得招式的终结一击伤害倍率提升;招式倍率基础提升1000%,敌人失衡时间小于等于5秒的部分,每剩余1秒,招式倍率提升280%,5秒到15秒的部分,每剩余1秒,招式倍率提升100%,最多提升3400%;[强化特殊技:魂狩·惩戒]命中敌人时,若敌人处于非失衡状态,则使得招式累积的失衡值提升20%;[决算]效果触发后,敌人的失衡状态立即结束,并且根据[决算]效果触发时敌人剩余的失衡时间立即累积一定失衡值,失衡时间每剩余1秒,立即积累5%失衡值,最多累积等同于敌人最大失衡值的25%。 | ![]() ![]() ![]() |
Mindscape Cinema
Hugo | PlaceHolder | |
When a shot hits an enemy, it applies 1 stack of [Pierce] to the target. [Pierce] stacks up to 4 times. When a Slash hits an enemy, it consumes all [Pierce] stacks. Each [Pierce] stack consumed increases the Skill’s CRIT Rate and CRIT DMG by 9% and 9% respectively. This effect stacks up to 9 times. When an enemy recovers from being Stunned, all [Pierce] stacks are removed.
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Hugo | PlaceHolder | |
When Ultimate: PlaceHolder hits an enemy, if the enemy is Stunned, it will trigger the Execute effect. Execute deals an additional 200% to 1000% (based on the number of Stun stacks) ATK of damage and removes Stun. This damage does not apply to enemies that are already Stunned.
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Hugo | PlaceHolder | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Hugo | PlaceHolder | |
When the shot hits, gain 100 points and 1 SP. When the shot hits, gain 50 points and 0.5 SP.
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Hugo | PlaceHolder | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Hugo | PlaceHolder | |
When [EX Special Attack: PlaceHolder] and [Ultimate: PlaceHolder] hit an enemy whose Stance is not Broken, [Stance Break] the effect of the skill is triggered. When [Stance Break] is triggered, the skill’s damage multiplier is increased by 50% of the original multiplier. When [Stance Break] hits, gain a stack of [Stagger].
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Tutorial

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Description | [普通攻击:暗渊四重奏]第四段期间、[闪避反击:诡影·斩]后或[快速支援:葬歌]后长按![]() 发动上述招式的射击攻击后,点按或长按 ![]() 发动[普通攻击:暗渊协奏曲]期间长按 ![]() |

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Description | [强化特殊技]或[终结技]命中敌人时,若敌人处于失衡状态,则触发[决算]效果,根据触发[决算]效果时敌人剩余的失衡时间,使得招式的伤害倍率提升; 触发[决算]效果后,会根据触发[决算]效果时敌人剩余的失衡值返还一定失衡值。 |
4 responses to “Hugo”
I love men
you’re so real for this
thanks geh. Always love less competition.
Sadly for you I like both 🙂