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| Description | Dealing Wind DMG inflicts Wind Anomaly Buildup on enemies and induces Erosion state; entering Erosion state interrupts enemy actions and deals massive Wind DMG; While in Erosion state, enemies take increased direct Wind DMG, and when enemies first take Fire DMG, Ice DMG, Electric DMG, Physical DMG, or Ether DMG, the corresponding attribute’s Contamination effect is triggered. Under the Contamination effect, enemies take increased direct Wind DMG and increased direct DMG of the attribute that triggered Contamination; during one instance of Erosion state, Contamination can be triggered only once in this way; Triggered Vortex will be converted to Contamination state of the Vortex’s corresponding attribute. |


Stinky rats lurking about!