
![]() | ![]() | |
Description | When characters deal Attribute damage, Anomaly Buildup is accumulated. The enemy’s current Anomaly Buildup is displayed to the right of its HP. When the Anomaly Buildup reaches its limit, the enemy will be afflicted with the corresponding Attribute Anomaly. For a short while after, this enemy will not be able to be re-inflicted with Anomalies of the same attribute. The effect of an Attribute Anomaly is related to the characters who inflicted Anomaly Buildup and their contributions. |
Because mhy likes to make 5 new builds every day and I forget to properly inject them. Should be ni...