
![]() | Name | Seed |
Nickname | Seed | |
Friend Nickname | Seed | |
Gender | Female | |
Height | 153/240 (Mech) | |
Birthday Details | NOV 22 | |
Faction | ![]() | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Class | ![]() | |
Element | ![]() | |
Damage Type | ![]() | |
W-Engine | ![]() | |
Promotion | ![]() ![]() ![]() ![]() | |
Agent Skill Upgrade | ![]() ![]() ![]() ![]() ![]() | |
Core Skill Upgrade Material | ![]() ![]() ![]() | |
Agent Info | Partner_OutlookDesc_1461 |
CONTENT |
Base Stats |
Skills |
Core Skill |
Mindscape Cinema |
Tutorial |
Item |
Gallery |
loc_char_quotes |
loc_char_stories |
Base Stats
Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
1 | 134 | 49 | 617 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
10 | 207.49 | 109.19 | 1371 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | ![]() ![]() |
10+ | 255.49 | 143.19 | 1794 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
20 | 337.14 | 210.08 | 2631 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | ![]() ![]() |
20+ | 384.14 | 244.08 | 3055 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
30 | 465.8 | 310.96 | 3892 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | ![]() ![]() |
30+ | 513.8 | 343.96 | 4315 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
40 | 595.45 | 410.84 | 5152 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | ![]() ![]() |
40+ | 643.45 | 444.84 | 5576 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
50 | 725.1 | 511.72 | 6413 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | ![]() ![]() |
50+ | 773.1 | 545.72 | 6836 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 | |
60 | 854.76 | 612.6 | 7674 | 93 | 5.0% | 50.0% | 94 | 93 | 0% | 1.2 |
Skills
![]() | Basic Attack | ||||||||||||||||||||||||||||||||||||||||||||
Basic Attack: Chrysanthemum Wheel Dance Press ![]() Perform up to 4 attacks forward, dealing Physical DMG for the first two hits and Electric DMG for the third and fourth hits. When attacked between the retreat of the 3rd hit to before the 4th hit, triggers an automatic dodge. Basic Attack: Falling Petals - Slaughter After the 4th hit of a Basic Attack, Dodge Counter, Quick Assist, or Assist Follow-Up, hold or press ![]() Summon the mech to perform a charged punch attack, dealing massive Electric DMG. When Steel Charge reaches 120, gain one chance to quickly activate Basic Attack: Falling Petals - Slaughter by holding ![]() Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. Basic Attack: Falling Petals - Downfall Seed has Steel Charge, which she can accumulate by hitting enemies with her skills. Steel Charge has a maximum value of 150, and an initial value of 60. Upon reaching 120 Steel Charge and triggering Basic Attack: Falling Petals - Slaughter or Ultimate: Clockwork Garden - Bloom!, press or hold ![]() Pilots the mech to fire sweeping shots and perform a jumping smash, dealing massive Electric DMG. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||||||||||||||
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![]() | Dodge | ||||||||||||||||
Dodge: Running on Petals Press ![]() A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Magnetic Wheel Dance Press ![]() Throw steel wheels forward, dealing Physical DMG. Dodge Counter: Blossom Burst Press ![]() Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill. | |||||||||||||||||
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![]() | Assist | ||||||||||||||||||||||
Quick Assist: Barrage of Raining Flowers When the active character is launched, press ![]() Unleash a barrage of lasers at enemies in front, dealing Electric DMG. Character is invulnerable while using this skill. Defensive Assist: Sprouting Barrier When the on-field character is about to be attacked, press ![]() Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Crimson Core Burst Press ![]() Unleash continuous floating turret attacks at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||
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![]() | Special Attack | ||||||||||||||||||||||
Special Attack: Withered in Frost Press ![]() Throw a steel wheel that traces a curved path, dealing Electric DMG. EX Special Attack: Raining Iron Petals With enough Energy, press ![]() Enter flight mode, where Seed can move in four directions, and unleash a continuous barrage of missiles, dealing massive Electric DMG. Hold ![]() During flight, release ![]() Upon consuming 60 Energy points in one flight, automatically trigger Basic Attack: Falling Petals - Slaughter. Character is invulnerable while using this skill. EX Special Attack: Raining Iron Petals - Away During EX Special Attack: Raining Iron Petals, release ![]() Unleash rapid cannon fire, dealing Electric DMG. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. | |||||||||||||||||||||||
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![]() | Chain Attack | ||||||||||||
Chain Attack: Tempest of Frosty Petals When a Chain Attack is triggered, select the character to activate: Summons her mech for protection, then launches cannon shots and a barrage of missiles, dealing massive Electric DMG. Character is invulnerable while using this skill. Ultimate: Clockwork Garden - Bloom! When Decibel Rating is at Maximum, press ![]() Seed will pilot the mech personally, raining down missiles and a meteor shower of rockets, then performing a jumping smash, dealing massive Electric DMG. After using this skill, accumulate 60 Steel Charge. Does not accumulate Steel Charge on hit. Character is invulnerable while using this skill. | |||||||||||||
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Core Skill
![]() | Core Skill |
Level | |
![]() | Core Skill Enhancement | |
Agent Level 15 | ||
• CRIT DMG +9.6% Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 225 and CRIT DMG by 17.5%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 225 and CRIT DMG by 17.5%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 14.5%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() |
![]() | Core Skill Enhancement | |
Agent Level 25 | ||
• Base ATK +25 Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 350 and CRIT DMG by 20%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 350 and CRIT DMG by 20%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 16.5%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 35 | ||
• CRIT DMG +9.6% Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 475 and CRIT DMG by 22.5%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 475 and CRIT DMG by 22.5%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 18.5%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 45 | ||
• Base ATK +25 Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 600 and CRIT DMG by 25%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 600 and CRIT DMG by 25%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 20.5%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 55 | ||
• CRIT DMG +9.6% Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 725 and CRIT DMG by 27.5%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 725 and CRIT DMG by 27.5%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 22.5%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 60 | ||
• Base ATK +25 Core Passive: Flower Chain Protocol The Attack teammate with the highest Base ATK is considered Seed's Vanguard. When the Vanguard unleashes an EX Special Attack, Seed gains Onslaught status, increasing Seed's ATK by 1,000 and CRIT DMG by 30%. When Seed unleashes an EX Special Attack, the Vanguard gains Direct Strike status, increasing the Vanguard's ATK by 1,000 and CRIT DMG by 30%. When Direct Strike and Onslaught are both active, Seed and the Vanguard simultaneously gain Besiege status, increasing DMG dealt by 25%. Onslaught, Direct Strike, and Besiege buffs can all take effect when the character is the current active character. When switching to inactive, the buffs remain until the character goes off-field or 3s after the switch. When the character returns to being the active character, the buffs re-activate. Upon entering the battlefield with a Vanguard, Seed immediately gains Onslaught status and Besiege status, while the Vanguard immediately gains Direct Strike status and Besiege status. Direct Strike and Onslaught status last for 40s, and repeated triggers refresh the duration. When the Vanguard consumes Energy as the active character or when Seed consumes Energy, for every 1 point of Energy consumed, Seed recovers 0.5 points of Steel Charge. | ![]() ![]() ![]() |
Mindscape Cinema
Seed | "Hibernation Period" | |
When Seed's Steel Charge reaches 100, Basic Attack: Falling Petals - Downfall can be triggered, and the total Steel Charge consumed is reduced to 100. The amount of Steel Charge required to gain one chance to quickly release Basic Attack: Falling Petals - Slaughter is reduced to 100. Gain an additional 40/20 Steel Charge when entering the battlefield/using Ultimate. Increases Basic Attack: Falling Petals - Downfall CRIT DMG by 30%.
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Seed | "Light Absorption Technique" | |
When Besiege is active for an Agent, that Agent's DMG ignores 20% of DEF. When activating EX Special Attack: Raining Iron Petals, after consuming a total of 60 Energy, Seed can continue consuming Energy to extend the duration of the skill until the button is released or a total of 120 Energy is consumed. For every 5 Energy consumed by EX Special Attack: Raining Iron Petals, the following Basic Attack: Falling Petals - Slaughter's DMG increases by 5%.
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Seed | "A Story of Sprouting" | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Seed | "Fragrant Tune" | |
When Seed's Besiege status buff is active, her Decibel Generation Rate increases by 10%, and Ultimate DMG increases by 20%.
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Seed | "Time to Bloom" | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Seed | "Theory of the Heart" | |
Seed's CRIT DMG increases by 50%. When using Basic Attack: Falling Petals - Slaughter, fires 3 additional laser beams, each dealing 165% of ATK as DMG. This effect can trigger once every 3s.
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Tutorial
![[Character Intro] Seed (I)](/img/menu/handbook.webp)
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Description | The Attack-type teammate with the highest Base ATK is considered Seed's Vanguard. When Seed uses an EX Special Attack, the Vanguard gains the Direct Strike status. When the Vanguard uses an EX Special Attack, Seed gains the Onslaught status. When Direct Strike and Onslaught are simultaneously active, both Seed and the Vanguard gain the Besiege status. |
![[Character Intro] Seed (II)](/img/menu/handbook.webp)
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Description | Seed recovers Steel Charge when hitting enemies, and when she or the Vanguard consumes Energy, additional Steel Charge is recovered based on Energy consumed. With sufficient Steel Charge and after Seed uses Falling Petals - Slaughter, press ![]() |
Nahh. The design is just fine. Reminds me of Ina from hololive.