
![]() | Name | Ju Fufu |
Nickname | Ju Fufu | |
Friend Nickname | Ju Fufu | |
Gender | Female | |
Height | 142 | |
Birthday Details | JAN 6 | |
Faction | ![]() | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Class | ![]() | |
Element | ![]() | |
Damage Type | ![]() | |
W-Engine | ![]() | |
Promotion | ![]() ![]() ![]() ![]() | |
Agent Skill Upgrade | ![]() ![]() ![]() ![]() ![]() | |
Core Skill Upgrade Material | ![]() ![]() ![]() | |
Agent Info | Partner_OutlookDesc_1391 |
CONTENT |
Base Stats |
Skills |
Core Skill |
Mindscape Cinema |
Tutorial |
Item |
Gallery |
loc_char_quotes |
loc_char_stories |
Base Stats
Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
1 | 110 | 48 | 663 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
10 | 168.52 | 106.67 | 1473 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | ![]() ![]() |
10+ | 207.52 | 139.67 | 1928 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
20 | 272.55 | 204.85 | 2829 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | ![]() ![]() |
20+ | 312.55 | 237.85 | 3285 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
30 | 377.58 | 303.04 | 4185 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | ![]() ![]() |
30+ | 416.58 | 336.04 | 4640 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
40 | 481.61 | 401.22 | 5540 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | ![]() ![]() |
40+ | 520.61 | 434.22 | 5995 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
50 | 585.63 | 499.41 | 6895 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | ![]() ![]() |
50+ | 625.63 | 532.41 | 7350 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 | |
60 | 690.66 | 597.59 | 8251 | 118 | 5.0% | 50.0% | 93 | 96 | 0% | 1.2 |
Skills
![]() | Basic Attack | ||||||||||||||||||||||||||
Basic Attack: Press ![]() Perform up to four slashes forward, dealing Physical DMG and Fire DMG. During the 3rd hit, repeatedly press ![]() During the 3rd hit, hold or press ![]() During the third attack, Anti-Interrupt level is increased and DMG taken is reduced. Basic Attack: Pan Smash In combat, the Popcorn Pan will automatically attack enemies, dealing Fire DMG. Upon activation, gain 20 points of Heat, up to a maximum of 200 points. | |||||||||||||||||||||||||||
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![]() | Dodge | ||||||||||||||||||||||||||||||||
Dodge: Press ![]() A quick dash dodge; Character is invulnerable while using this skill. Dash Attack: Press ![]() Performs a quick slash forward, dealing Physical DMG. Dash Attack: High-Speed Spin After a Dash Attack, hold ![]() Enter the High-Speed Spin state. During this state, drag the joystick to move, dealing Physical DMG upon contact with enemies and then bouncing away. When possessing Heated Spin, contact with enemies consumes 1 Heated Spin to deal Fire DMG instead and grants 50 Heat. After dealing damage, if Heat exceeds 100, Chain Attack: Pop Off is automatically triggered: During this skill, releasing ![]() Dodge Counter: Press ![]() Strike enemies in front multiple times, dealing Fire DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||
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![]() | Assist | ||||||||||||||||||||||
Quick Assist: When the active character is launched, press ![]() Slashes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill. Defensive Assist: When the on-field character is about to be attacked, press ![]() Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Press ![]() Gain 1 Heated Spin, slash enemies in front, then follow up with a Popcorn Pan downward attack that deals Fire DMG; Character is invulnerable while using this skill. | |||||||||||||||||||||||
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![]() | Special Attack | ||||||||||||||
Special Attack: Press ![]() Perform a spinning slash followed by a falling slash forward, dealing Fire DMG; Anti-Interrupt level is increased while using this skill. EX Special Attack: With enough Energy, press ![]() Swings the Popcorn Pan forward for a powerful strike, dealing massive Fire DMG and gaining 80 Heat. Upon activating this skill, gain 2 stacks of Heated Spin. Character is invulnerable while using this skill. | |||||||||||||||
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![]() | Chain Attack | ||||||||||||||||||
Chain Attack: When a Chain Attack is triggered, select the character to activate: Swing the Popcorn Pan, unleashing a powerful strike at enemies in front in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. Chain Attack: Boiling Point With at least 100 Heat, triggers automatically after using a Chain Attack: Opens the Popcorn Pan, launching flames and popcorn at enemies in a small area ahead, dealing massive Fire DMG. After using this skill, if not the active Character and with Heated Spin, enter the Fiery Spin state. Character is invulnerable while using this skill. Ultimate: When Decibel Rating is at Maximum, press ![]() Perform two downward attacks with the Popcorn Pan, dealing massive Fire DMG and gaining 200 Heat. Upon activating this skill, gain 5 Heated Spins. Character is invulnerable while using this skill. | |||||||||||||||||||
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Core Skill
![]() | Core Skill |
After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 25%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 15%, and, if Ju Fufu's ATK is equal to or higher than 22/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. Additional Ability: When another character in your squad is an Attack character or shares the same Faction: When Ju Fufu uses a Chain Attack, all squad members' Chain Attack DMG increases by 4,000% for 300s. | |
Level | |
![]() | Core Skill Enhancement | |
Agent Level 15 | ||
• CRIT Rate +4.8% Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 29.2%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 17.5%, and, if Ju Fufu's ATK is equal to or higher than 25.7/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() |
![]() | Core Skill Enhancement | |
Agent Level 25 | ||
• Base ATK +25 Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 33.3%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 20%, and, if Ju Fufu's ATK is equal to or higher than 29.3/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 35 | ||
• CRIT Rate +4.8% Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 37.5%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 22.5%, and, if Ju Fufu's ATK is equal to or higher than 33/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 45 | ||
• Base ATK +25 Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 41.7%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 25%, and, if Ju Fufu's ATK is equal to or higher than 36.7/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 55 | ||
• CRIT Rate +4.8% Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 45.8%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 27.5%, and, if Ju Fufu's ATK is equal to or higher than 40.3/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 60 | ||
• Base ATK +25 Core Passive: After Ju Fufu uses Popcorn Pan during a skill, the Popcorn Pan will remain on-field and automatically attack enemies, gaining Heat upon hitting enemies. When the Popcorn Pan hits enemies, if there is at least 100 Heat and Ju Fufu is not the currently active character, Ju Fufu will launch Chain Attack: Boiling Point in an area centered around enemies. Upon activation, all squad members will gain the Firey Hot effect: Chain Attack CRIT DMG increases by 50%. When Ju Fufu has the Firey Hot effect, her Chain Attack Daze dealt increases by 30%, and, if Ju Fufu's ATK is equal to or higher than 44/2,800, her Daze dealt increases by an additional 0.1%/60%. Firey Hot lasts for 202 and repeated triggers reset the duration. When another character in the qual uses a Chain Attack, Ju Fufu recovers {EXCEL:7} Heat. This effect can trigger once per {EXCEL:8}s. | ![]() ![]() ![]() |
Mindscape Cinema
Ju Fufu | Rapid Charge Mode | |
When the 4th hit of Ju Fufu's Basic Attack hits an enemy, her Energy Generation Rate is increased by 100% for 30s.
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Ju Fufu | Precision Discharge | |
When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 18%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 2%.
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Ju Fufu | Well-Disciplined | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Ju Fufu | Conducting Charge | |
Upon launching a Chain Attack or Ultimate, off-field Electric characters recover {EXCEL:0} Energy. For every {EXCEL:1}% Energy Generation Rate Ju Fufu has, recover an additional {EXCEL:2} Energy, up to a maximum of {EXCEL:3}.
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Ju Fufu | Street Experience | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Ju Fufu | Charging Field | |
When Ju Fufu uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 125%.
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One response to “Ju Fufu”
I love tigers so I must pull. Super cute!