| Related Agent |
| Basic Attack | |||||||||||||||||||||||||||||||||
| Basic Attack: Glacial Judgment Press Launches up to five slashes forward, the first dealing Physical DMG, and the following four Ice DMG. Basic Attack: Final Verdict Hold After getting ready, Zhao starts charging up, then launches a forward slash on release, dealing massive Ice DMG. While charging, Zhao accumulates up to 5s of charge time. When the Finishing Move of Basic Attack: Final Verdict, Chain Attack, or Assist Follow-Up hits, the stored charge time is consumed to deal additional DMG. For every 1 second of charge time, Zhao deals {CAL:0.12+AvatarSkillLevel(0)*0.01,100,2}% of Max HP as additional DMG. When Zhao is in any Ether Veil, if she gets switched out while charging, the charge can continue. If Frostbite Points are maxed out when the skill activates, all Frostbite Points are consumed to trigger Ether Veil: Wellspring and a Quick Assist. If a squadmate is then switched in via Quick Assist, Zhao automatically follows up with Basic Attack: Final Verdict and begins charging. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. While not the currently controlled character, the character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||
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So, the main question is how much heavy attacks per rotation makes the new void hunter?