Orphie & Magus

Orphie & Magus
Orphie & MagusNameOrphie & Magus
NicknameOrphie & Magus
Friend NicknameOrphie “Magus” Magnusson
GenderFemale
HeightPartner_Stature_1301
Birthday DetailsPartner_Birthday_1301
FactionClass Obol Squad
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
ClassClass Attack
ElementClass Fire
Damage TypeClass Pierce
W-Engine
Promotion
Denny800K
Basic Attack Certification Seal4
Advanced Attack Certification Seal32
Pioneer's Certification Seal30
Agent Skill Upgrade
Denny2.5M
Basic Burn Chip25
Advanced Burn Chip75
Specialized Burn Chip250
Hamster Cage Pass5
Core Skill Upgrade Material
Denny405K
Higher Dimensional Data: Miasmic Elytron60
Scarlet Engine9
Agent InfoPartner_OutlookDesc_1301

CONTENT
Base Stats
Skills
Core Skill
Mindscape Cinema
Tutorial
Item
Gallery
loc_char_quotes
loc_char_stories

Base Stats

LevelATKDEFHPImpactCRIT RateCRIT DMGAnomaly MasteryAnomaly ProficiencyPEN RatioEnergy RegenPromotion
113449626935.0%50.0%92900%1.2
10207.49109.191391935.0%50.0%92900%1.2
Denny24000
Basic Attack Certification Seal4
10+255.49143.191821935.0%50.0%92900%1.2
20337.14210.082671935.0%50.0%92900%1.2
Denny56000
Advanced Attack Certification Seal12
20+384.14244.083100935.0%50.0%92900%1.2
30465.8310.963949935.0%50.0%92900%1.2
Denny120K
Advanced Attack Certification Seal20
30+513.8343.964379935.0%50.0%92900%1.2
40595.45410.845229935.0%50.0%92900%1.2
Denny200K
Pioneer's Certification Seal10
40+643.45444.845659935.0%50.0%92900%1.2
50725.1511.726509935.0%50.0%92900%1.2
Denny400K
Pioneer's Certification Seal20
50+773.1545.726939935.0%50.0%92900%1.2
60854.76612.67789935.0%50.0%92900%1.2
LevelPromotion
0
10
Denny24000
Basic Attack Certification Seal4
10+
20
Denny56000
Advanced Attack Certification Seal12
20+
30
Denny120K
Advanced Attack Certification Seal20
30+
40
Denny200K
Pioneer's Certification Seal10
40+
50
Denny400K
Pioneer's Certification Seal20
50+
60

Skills

Basic AttackBasic Attack
(Test1)普通攻击:高压火枪
(Test1)点按 发动:
向前方进行至多五段攻击,随后向前发起强力火刀攻击,造成物理伤害火属性伤害

Level 12
(Test1)普通攻击:高压火枪
1st-Hit DMG Multiplier
29.9%
2nd-Hit DMG Multiplier
61.1%
3rd-Hit DMG Multiplier
65%
4th-Hit DMG Multiplier
134.2%
5th-Hit DMG Multiplier
289.5%
(Test1)火刀伤害倍率
243.5%
1st-Hit Daze Multiplier
18.3%
2nd-Hit Daze Multiplier
48.9%
3rd-Hit Daze Multiplier
38.6%
4th-Hit Daze Multiplier
81.1%
5th-Hit Daze Multiplier
174.1%
(Test1)火刀失衡倍率
154.3%
Energy Regen
0.383 / 1.058 / 0.829 / 1.754 / 3.867 / 3.39

DodgeDodge
(Test1)闪避:摇曳火光
(Test1)点按 发动:
快速的冲刺闪避;
招式发动期间拥有无敌效果。

(Test1)冲刺攻击:突袭命令
(Test1)闪避时,点按 发动:
向前发动快速攻击,造成物理伤害

(Test1)闪避反击:反攻战机
(Test1)触发[极限闪避]后,点按 发动:
对前方敌人发动连击,造成物理伤害火属性伤害
招式发动期间拥有无敌效果。

Level 12
(Test1)冲刺攻击:突袭命令
DMG Multiplier
125%
Daze Multiplier
47.7%
Energy Regen
0.51
(Test1)闪避反击:反攻战机
DMG Multiplier
516.3%
Daze Multiplier
335.9%
Energy Regen
1.86

AssistAssist
(Test1)快速支援:焦痕劈斩
(Test1)当前操作中的角色被击飞时,点按 发动:
对前方敌人发动连击,造成物理伤害火属性伤害
招式发动期间拥有无敌效果。

(Test1)招架支援:炙刃炽铳
(Test1)前场角色即将被攻击时,点按 发动:
招架敌人的攻击,累积大量失衡值;
招式发动期间拥有无敌效果。

(Test1)支援突击:沸热穿刺
(Test1)发动[招架支援]后,点按 发动:
对前方敌人发动多次攻击,造成火属性伤害
招式发动期间拥有无敌效果。

Level 12
(Test1)快速支援:焦痕劈斩
DMG Multiplier
228.1%
Daze Multiplier
170.9%
Energy Regen
0.93
(Test1)招架支援:炙刃炽铳
Light Defensive Daze Multiplier
407.7%
Heavy Defensive Daze Multiplier
514.4%
Chain Defensive Daze Multiplier
250.4%
(Test1)支援突击:沸热穿刺
DMG Multiplier
722.8%
Daze Multiplier
470.6%

Special AttackSpecial Attack
(Test1)特殊技:热血满膛
(Test1)点按 发动:
向前突刺并进行尾巴攻击,造成火属性伤害
招式发动期间抗打断等级提升。

(Test1)特殊技:蚀光一闪
(Test1)队友攻击时自动发动:
进行四次激光追加攻击,造成火属性伤害
每5秒最多触发一次;
发动招式期间,总共回复{CAL:3.75*4,1,2}点[热能]。

(Test1)强化特殊技:小心脚下
(Test1)能量足够时,点按 发动:
向前方进行激光扫射,造成火属性伤害
招式发动时,回复30点[热能];
招式发动后,可直接衔接普通攻击中的强力火刀攻击;
招式发动期间拥有无敌效果。

(Test1)强化特殊技:灼红旋涡
(Test1)位于后台且能量高于60点时,队友攻击时自动发动:
向四周进行激光扫射,造成火属性伤害
招式发动时,回复30点[热能];
招式发动期间拥有无敌效果。

(Test1)强化特殊技:蓄热充能
(Test1)[热能]大于100点时,长按 发动:
初始消耗30点[热能],最多消耗100点[热能],向前方持续发射激光,造成火属性伤害
持续喷射一段时间后将会加大火力,使得招式的打断等级大幅提升;
喷射期间受到攻击时,将会招架敌人的攻击,并直接加大火力;
松开键或喷射达到最大时间时,将会根据当前的火力等级,自动衔接[普通攻击:普通攻击]的最后一段攻击或[连携技:枪管过热 · 改];
低火力期间抗打断等级提升,受到的伤害减少40%,高火力期间拥有无敌效果。

Level 12
(Test1)特殊技:热血满膛
DMG Multiplier
79.1%
Daze Multiplier
59.3%
(Test1)特殊技:蚀光一闪
DMG Multiplier
770%
Daze Multiplier
82.5%
(Test1)强化特殊技:小心脚下
DMG Multiplier
265.8%
Daze Multiplier
190.7%
Energy Cost
(Test1)强化特殊技:灼红旋涡
DMG Multiplier
1137.1%
Daze Multiplier
82.5%
Energy Cost
(Test1)强化特殊技:蓄热充能
(Test1)激光最大伤害倍率
1783.9%
(Test1)激光最大失衡倍率
245.7%

Chain AttackChain Attack
(Test1)连携技:枪管过热
(Test1)触发[连携技]时,选择对应角色发动:
向前发动旋转攻击,然后向前方发射激光,造成火属性伤害
招式发动时,回复15点[热能];
招式发动期间拥有无敌效果。

(Test1)连携技:枪管过热 · 改
(Test1)[强化特殊技:蓄力射激光]喷射至最大火力后自动发动:
向前发动旋转攻击,然后向前方发射激光,造成火属性伤害
招式发动期间拥有无敌效果。

(Test1)终结技:与火共舞
(Test1)喧响等级达到[极]时,点按 发动:
向前发动旋转攻击,然后向前方发射激光,造成火属性伤害;
跃向空中时,将触发[快速支援],若响应[快速支援],鬼火会延长激光喷射的持续时间;
招式发动期间拥有无敌效果。

Level 12
(Test1)连携技:枪管过热
DMG Multiplier
1589.9%
Daze Multiplier
533.9%
(Test1)连携技:枪管过热 · 改
DMG Multiplier
1097.1%
Daze Multiplier
267%
(Test1)终结技:与火共舞
DMG Multiplier
2392.8%
Daze Multiplier
238.8%
(Test1)延长时间总伤害倍率
1594.8%
(Test1)延长时间总失衡倍率
159.6%

Core Skill

Core SkillCore Skill
(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升10%,[追加攻击]造成的伤害提升7.5%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。

(Test1)额外能力:熔炉所铸
(Test1)队伍中存在[击破]角色或[支援]角色时触发:
[终结技:与火共舞]或[强化特殊技:蓄热充能]的激光命中敌人时,使全队角色获得[聚焦]效果,持续12秒,重复触发时刷新持续时间,代理人拥有[聚焦]效果时,攻击造成的伤害提升35%且无视敌人25%防御力,队友发动[追加攻击]时,将会使自身的[聚焦]效果延长2秒,最多延长12秒。

Level 7

Core SkillCore Skill Enhancement
Agent Level 15

• Base Energy Regen +12

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升11.7%,[追加攻击]造成的伤害提升8.8%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny5000

Core SkillCore Skill Enhancement
Agent Level 25

• Base ATK +25

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升13.3%,[追加攻击]造成的伤害提升10%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny12000
Higher Dimensional Data: Miasmic Elytron2

Core SkillCore Skill Enhancement
Agent Level 35

• Base Energy Regen +12

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升15%,[追加攻击]造成的伤害提升11.3%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny28000
Higher Dimensional Data: Miasmic Elytron4

Core SkillCore Skill Enhancement
Agent Level 45

• Base ATK +25

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升16.7%,[追加攻击]造成的伤害提升12.5%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny60000
Higher Dimensional Data: Miasmic Elytron9
Scarlet Engine2

Core SkillCore Skill Enhancement
Agent Level 55

• Base Energy Regen +12

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升18.3%,[追加攻击]造成的伤害提升13.7%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny100K
Higher Dimensional Data: Miasmic Elytron15
Scarlet Engine3

Core SkillCore Skill Enhancement
Agent Level 60

• Base ATK +25

(Test1)核心被动:衔风驭火
(Test1)鬼火的暴击率提升20%,[追加攻击]造成的伤害提升15%;
鬼火初始获得70点[热能],最多获得125点;
鬼火处于后台时,若可释放[特殊技:左右各射一次激光]且能量大于60点时,改为消耗30点能量自动释放[强化特殊技:灼红旋涡];
当鬼火的初始能量回复大于1.6点时,每拥有0.2点初始能量回复,[追加攻击]造成的伤害额外提升7%,且[普通攻击:高压火枪]的火刀攻击、[强化特殊技]、[连携技]、[终结技]、[强化特殊技:蓄热充能]造成的伤害均视为追加攻击伤害。
Denny200K
Higher Dimensional Data: Miasmic Elytron30
Scarlet Engine4

Mindscape Cinema

Orphie & MagusOrphie & Magus | (Test1)
(Test1)

(Test1)
Orphie & MagusOrphie & Magus | (Test1)
(Test1)

(Test1)
Orphie & MagusOrphie & Magus | (Test1)
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

(Test1)
Orphie & MagusOrphie & Magus | (Test1)
(Test1)

(Test1)
Orphie & MagusOrphie & Magus | (Test1)
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

(Test1)
Orphie & MagusOrphie & Magus | (Test1)
(Test1)

(Test1)

Tutorial

[Character Intro] Hugo (I)
[Character Intro] Hugo (I)[Character Intro] Hugo (I)
DescriptionDuring the 4th hit of Basic Attack: Dark Abyss Quartet, after Dodge Counter: Phantasm - Slash, or after Quick Assist: Elegy, hold to perform a Charged Shot.
After executing a ranged attack from any of the above moves, press or hold to trigger Basic Attack: Dark Abyss Concerto.
While performing Basic Attack: Dark Abyss Concerto, holding will also charge up for a Charged Shot.
[Character Intro] Hugo (II)
[Character Intro] Hugo (II)[Character Intro] Hugo (II)
DescriptionWhen an EX Special Attack or Ultimate hits a Stunned enemy, the Totalize effect is triggered. This effect increases the skill's DMG Multiplier based on the enemy's remaining Stun duration at the moment of activation.
After triggering Totalize, the enemy will immediately recover from Stun and a certain amount of Daze will be inflicted based on remaining Daze.

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