Grace

Grace
GraceNameGrace
NicknameGrace
Friend NicknameGrace Howard
GenderFemale
Height170
Birthday DetailsAPR 14
FactionClass Belobog Heavy Industries
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
ClassClass Anomaly
ElementClass Electric
Damage TypeClass Pierce
W-Engine
Fusion Compiler
Fusion Compiler
Promotion
Denny800K
Basic Anomaly Certification Seal4
Advanced Anomaly Certification Seal32
Controller Certification Seal30
Agent Skill Upgrade
Denny2.5M
Basic Shock Chip25
Advanced Shock Chip75
Specialized Shock Chip250
Hamster Cage Pass5
Core Skill Upgrade Material
Denny405K
Higher Dimensional Data: Destructive Advance60
Living Drive9

CONTENT
Base Stats
Skills
Core Skill
Mindscape Cinema
Tutorial
Item
Gallery
loc_char_quotes
loc_char_stories

Base Stats

LevelATKDEFHPImpactCRIT RateCRIT DMGAnomaly MasteryAnomaly ProficiencyPEN RatioEnergy RegenPromotion
111948602835.0%50.0%1151160%1.2
10183.06106.971337835.0%50.0%1151160%1.2
Denny24000
Basic Anomaly Certification Seal4
10+225.06139.971750835.0%50.0%1151160%1.2
20296.24205.52566835.0%50.0%1151160%1.2
Denny56000
Advanced Anomaly Certification Seal12
20+339.24238.52979835.0%50.0%1151160%1.2
30410.42304.023796835.0%50.0%1151160%1.2
Denny120K
Advanced Anomaly Certification Seal20
30+452.42337.024209835.0%50.0%1151160%1.2
40523.61402.545025835.0%50.0%1151160%1.2
Denny200K
Controller Certification Seal10
40+566.61436.545437835.0%50.0%1151160%1.2
50637.79502.076253835.0%50.0%1151160%1.2
Denny400K
Controller Certification Seal20
50+679.79535.076666835.0%50.0%1151160%1.2
60750.97600.597483835.0%50.0%1151160%1.2
LevelPromotion
0
10
Denny24000
Basic Anomaly Certification Seal4
10+
20
Denny56000
Advanced Anomaly Certification Seal12
20+
30
Denny120K
Advanced Anomaly Certification Seal20
30+
40
Denny200K
Controller Certification Seal10
40+
50
Denny400K
Controller Certification Seal20
50+
60

Skills

Basic AttackBasic Attack
Basic Attack: High-Pressure Spike
Press to activate:
Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG.
While launching Basic Attacks, drag the joystick to attack while moving. This allows Grace to reposition herself and deal Physical DMG.
While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.

Basic Attack: High-Pressure Spike
Press to activate:
Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG.
While launching Basic Attacks, drag the joystick to move while attacking. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing again resumes the combo from the 3rd or 4th hit of the Basic Attack.
While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.

Level 12
Basic Attack: High-Pressure Spike
1st-Hit DMG Multiplier
111.2%
2nd-Hit DMG Multiplier
120.2%
3rd-Hit DMG Multiplier
250.2%
4th-Hit DMG Multiplier
373.3%
Moving Shot DMG Multiplier
81%
1st-Hit Daze Multiplier
27.9%
2nd-Hit Daze Multiplier
52.3%
3rd-Hit Daze Multiplier
107.9%
4th-Hit Daze Multiplier
161.1%
Moving Shot Daze Multiplier
61.2%
Energy Regen
0.615 / 1.189 / 2.454 / 4.081 / 1.38

DodgeDodge
Dodge: Safety Regulation
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Quick Inspection
Press during a dodge to activate:
Slide forward while shooting, dealing Physical DMG.

Dodge Counter: Violation Penalty
Press during a Perfect Dodge to activate:
Throws a grenade at enemies, dealing Electric DMG.
Character is invulnerable while using this skill.

Dodge Counter: Violation Penalty
Press during a Perfect Dodge to activate:
Throws a grenade at enemies, dealing Electric DMG, then automatically triggers the Basic Attack's 4th hit.
Character is invulnerable while using this skill.

Level 12
Dash Attack: Quick Inspection
DMG Multiplier
67.4%
Daze Multiplier
25.5%
Energy Regen
0.571
Dodge Counter: Violation Penalty
DMG Multiplier
329.2%
Daze Multiplier
226.4%
Energy Regen
1.56

AssistAssist
Quick Assist: Incident Management
When the active character is launched in the air, press to activate:
Throws a grenade at the enemy, dealing Electric DMG.
Character is invulnerable while using this skill.

Evasive Assist: Rapid Risk Response
When the character on field is about to be attacked, press to activate:
Dodges the enemy's attack and activates Vital View.
Character is invulnerable while using this skill.

Assist Follow-Up: Counter Volt Needle
Press after an Evasive Assist to activate:
Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG.
Character is invulnerable while using this skill.

Level 12
Quick Assist: Incident Management
DMG Multiplier
91.7%
Daze Multiplier
68.6%
Energy Regen
1.56
Assist Follow-Up: Counter Volt Needle
DMG Multiplier
719%
Daze Multiplier
470.1%

Special AttackSpecial Attack
Special Attack: Obstruction Removal
Press to activate:
Throws a grenade to the front, dealing Electric DMG.
Upon use, drag the joystick to change directions.
Anti-Interrupt level is increased while using this skill.

Special Attack: Obstruction Removal
Press to activate:
Throws a grenade forward, dealing Electric DMG.
During the skill, drag the joystick to reposition in that direction.
When activated via consuming Zap, dodge incoming enemy attacks.
Anti-Interrupt level is increased while using this skill.

EX Special Attack: Supercharged Obstruction Removal
With enough Energy, press to activate:
Leap in the air and throw two grenades to the front, dealing massive Electric DMG.
Upon use, drag the joystick to change directions.
Character is invulnerable while using this skill.

EX Special Attack: Supercharged Obstruction Removal
With enough Energy, press to activate:
Leaps into the air and throws two grenades forward, dealing massive Electric DMG.
During the skill, drag the joystick to change directions.
If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG.
Character is invulnerable while using this skill.

Pulse
Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse.
After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70% of the original Anomaly's DMG.
While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.

Special Attack: Obstruction Removal - Cycle
While in the Pulse state, hold to activate:
Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown.
During the skill, tilt the joystick to reposition and dodge enemy attacks.
Anti-Interrupt level is increased while using this skill.

Level 12
Special Attack: Obstruction Removal
DMG Multiplier
85%
Daze Multiplier
64.1%
EX Special Attack: Supercharged Obstruction Removal
DMG Multiplier
334.1%*2
Daze Multiplier
201.3%*2
Energy Cost
40
Vortex Cluster Grenade Base Multiplier
DMG Multiplier
175.5%
Special Attack: Obstruction Removal - Cycle
DMG Multiplier
1127.7% / 29
Daze Multiplier
770.2% / 29
Pulse Grenade Multiplier
DMG Multiplier
84.9%

Chain AttackChain Attack
Chain Attack: Collaborative Construction
When a Chain Attack is triggered, select the character to activate:
Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Ultimate: Demolition Blast - Beware
When Decibel Rating is at Maximum, press to activate:
Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Ultimate: Demolition Blast - Beware
When Decibel Rating is at Maximum, press to activate:
Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.
Gains 8 stacks of Zap and 25 stacks of Pulse (max 25 stacks).
Character is invulnerable while using this skill.

Level 12
Chain Attack: Collaborative Construction
DMG Multiplier
1143.3%
Daze Multiplier
229.3%
Ultimate: Demolition Blast - Beware
DMG Multiplier
2958.3%
Daze Multiplier
200.2%

Core Skill

Core SkillCore Skill
Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 75.8%.

Level 6

Core SkillCore Skill Enhancement
Agent Level 15

• Anomaly Mastery +12

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 75.8%.
Denny5000

Core SkillCore Skill Enhancement
Agent Level 25

• Base ATK +25

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 86.6%.
Denny12000
Higher Dimensional Data: Destructive Advance2

Core SkillCore Skill Enhancement
Agent Level 35

• Anomaly Mastery +12

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 97.5%.
Denny28000
Higher Dimensional Data: Destructive Advance4

Core SkillCore Skill Enhancement
Agent Level 45

• Base ATK +25

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 108.3%.
Denny60000
Higher Dimensional Data: Destructive Advance9
Living Drive2

Core SkillCore Skill Enhancement
Agent Level 55

• Anomaly Mastery +12

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 119.1%.
Denny100K
Higher Dimensional Data: Destructive Advance15
Living Drive3

Core SkillCore Skill Enhancement
Agent Level 60

• Base ATK +25

Core Passive: Pre-Driven Needle
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 130%.
Denny200K
Higher Dimensional Data: Destructive Advance30
Living Drive4

Mindscape Cinema

Tutorial

[Character Intro] Grace
[Character Intro] Grace[Character Intro] Grace
DescriptionWhen Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching the maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup.
[Character Intro] Grace
[Character Intro] Grace[Character Intro] Grace
DescriptionWhen Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching the maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup.
[Character Intro] Grace (II)
[Character Intro] Grace (II)[Character Intro] Grace (II)
DescriptionWhen consuming all Zap to activate an EX Special Attack, throw an extra enemy-attracting grenade that creates an electromagnetic field at the explosion point, continuously pulling enemies in and dealing Electric DMG
[Character Intro] Grace (III)
[Character Intro] Grace (III)[Character Intro] Grace (III)
DescriptionWhen activating an Ultimate, gain 25 stacks of Pulse. 1 stack of Pulse is consumed when gaining Zap.
After consuming Pulse to gain 8 stacks of Zap, your next grenade throw will launch an additional grenade, and hitting enemies suffering Electric Anomaly will trigger Abloom, dealing additional Electric DMG based on a percentage of the original Attribute Anomaly DMG.
[Character Intro] Grace (III)
[Character Intro] Grace (III)[Character Intro] Grace (III)
DescriptionWhile in the Pulse state, hold to continuously throw grenades forward, dealing Electric DMG, and gain one stack of Zap for each time grenades are thrown.
When using a skill, drag the joystick to adjust your position in the corresponding direction and dodge enemy attacks.

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton