Chain Attack

Chain Attack
Chain AttackRelated Agent

Chain AttackChain Attack
Chain Attack:
When a Chain Attack is triggered, select the character to activate:
Launches a multi-hit large area attack forward, dealing Lumen Attribute DMG;
Upon activation, enter [Rank Up] state, upgrading the next [Maximum Firepower] to [True: Full-Barrage Launch];
After the skill ends, applies 2 [Lumen Buildup Points] to hit enemies;
Character is invulnerable while using this skill.

Ultimate: Entrance
Enter the field and unleash a large area bombardment, dealing Lumen Attribute DMG;
Consumes 40 [Flight Energy] on activation. If remaining [Flight Energy] is below 90 when activated, this Entry Skill will not consume [Flight Energy], and the character enters [Rank Up] state — the next use of [Maximum Firepower] will be upgraded to [True: Full-Barrage Launch];
When the skill hits an enemy in a Stunned state, the enemy’s Stun duration is extended by 3 seconds. Each enemy can receive this effect only once per Stun;
If the skill hits a target, [Luminize] can be triggered after the skill ends, with a multiplier of {CAL:10+AvatarSkillLevel(3)*20,1,2}%;
Character is invulnerable while using this skill.

Ultimate: Finale
When Decibel Rating is at Maximum, press to activate:
Perform a multi-hit attack forward, dealing Lumen Attribute DMG;
If the attack hits a target, trigger the Luminize effect after the skill ends, with a multiplier of {CAL:11+AvatarSkillLevel(3)*22,1,2}%;
Character is invulnerable while using this skill.

Level 12
Chain Attack:
DMG Multiplier
1570.6%
Daze Multiplier
338.8%
Ultimate: Entrance
DMG Multiplier
907.8%
Daze Multiplier
443.7%
Consume Flight Energy
40
Ultimate: Finale
DMG Multiplier
4019.4%
Daze Multiplier
391.3%

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