Chain Attack

Chain Attack
Chain AttackRelated Agent
Yidhari
Yidhari

Chain AttackChain Attack
Chain Attack:
When a Chain Attack is triggered, select the character to activate:
Unleashes a powerful strike at enemies in front in a small area, dealing massive Ice DMG;
Character is invulnerable while using this skill, and the skill form changes while under [Ether Veil: Health].

Ether Veil: Health
When Decibel Rating reaches [Maximum], landing the final hit with [Basic Attack: Charged Hammer], [EX Special Attack: Icy Mist], [EX Special Attack: Lethal Follow-up], or [Chain Attack:] will consume 3000 Decibels and activate [Ether Veil: Health]. While [Ether Veil: Health] is active, all allied units’ maximum HP increases by 5%, lasting 30 seconds. Repeated triggers extend the duration.

While Yidhari is under [Ether Veil: Health], the charging speed of [Basic Attack: Charged Hammer] greatly increases.

When Yidhari exits [Ether Veil: Health] or when repeated triggers extend its duration, immediately recover 20% HP.

Ultimate:
When Yidhari consumes Decibels to activate or extend [Ether Veil: Health], during [Ether Veil: Health], press to trigger:
Unleash a powerful strike on enemies in a large area ahead, dealing massive Ice DMG;
Character is invulnerable while using this skill;
Yidhari can trigger [Ultimate:] once for each time Decibels are consumed to activate or extend [Ether Veil: Health].

Level 12
Chain Attack:
DMG Multiplier
1145.8%
Chain Attack Additional Ability Tentacle DMG Multiplier
0%
Daze Multiplier
415.5%
Ultimate:
DMG Multiplier
3121.2%
Daze Multiplier
347.7%

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton