| Name | Alice | |
| Nickname | Alice | |
| Friend Nickname | Alice Thymefield | |
| Gender | Female | |
| Height | 163 (Ears Included) | |
| Birthday Details | AUG 30 | |
| Faction | ||
| Rarity | ||
| Class | ||
| Element | ||
| Damage Type | ||
| W-Engine | ||
| Promotion | ||
| Agent Skill Upgrade | ||
| Core Skill Upgrade Material |
| CONTENT |
| Base Stats |
| Skills |
| Core Skill |
| Mindscape Cinema |
| Tutorial |
| Item |
| Gallery |
| loc_char_quotes |
| loc_char_stories |
Base Stats
| Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
| 1 | 127 | 49 | 617 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 10 | 196.06 | 108.58 | 1371 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 10+ | 241.06 | 141.58 | 1794 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 20 | 317.78 | 207.79 | 2631 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 20+ | 362.78 | 241.79 | 3055 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 30 | 439.51 | 307.99 | 3892 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 30+ | 485.51 | 340.99 | 4315 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 40 | 562.24 | 407.19 | 5152 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 40+ | 607.24 | 441.19 | 5576 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 50 | 683.97 | 507.39 | 6413 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 50+ | 728.97 | 540.39 | 6836 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 | |
| 60 | 805.7 | 606.6 | 7674 | 86 | 5.0% | 50.0% | 106 | 118 | 0% | 1.2 |
Skills
| Basic Attack | |||||||||||||||||||||||||||||||||||||||||||
| Basic Attack: Celestial Overture Press Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced. Basic Attack: Starshine Waltz When Alice's Blade Etiquette reaches 1 bar, hold Hold to charge, expending up to 3 bars of Blade Etiquette. Release When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarity Assault. This deals DMG equal to {CAL:0+100,1,2}% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||||||||||||||||||
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| Dodge | |||||||||||||||||
| Dodge: Jumpy Bunny Press A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Blade-Dancer's Gale Press Slashes enemies in front, dealing Physical DMG. Dodge Counter: Ceremony of Swordlight Press Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||
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| Assist | |||||||||||||||||||||||
| Quick Assist: Intertwined Stab When the active character is launched, press Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. Defensive Assist: Parry Guard When the on-field character is about to be attacked, press Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Cross Riposte Press Charge forward and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||
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| Special Attack | |||||||||||||||||||||||
| Special Attack: Piercing Dawn Press Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG. Upon activating this skill, a Perfect Dodge can be triggered. After triggering a Perfect Dodge, press Character is invulnerable while using this skill. EX Special Attack: Aurora Thrust - Northern Cross With enough energy, drag the joystick forward and press A thrust attack that goes through enemies ahead, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill. EX Special Attack: Aurora Thrust - Southern Cross With enough energy, and without moving the joystick or when dragging it backwards, press Back away with a slash, then thrust forward, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill. | |||||||||||||||||||||||
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| Chain Attack | |||||||||||||
| Chain Attack: Starfall Intermission When a Chain Attack is triggered, select the character to activate: Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill. Ultimate: Starfall Finale When Decibel Rating is at Maximum, press Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG. Activating this skill restores 200 Blade Etiquette. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill. | |||||||||||||
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Core Skill
| Core Skill | |
After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 14.6% for 30s. | |
| Level | |
| Core Skill Enhancement | ||
| Agent Level 15 | ||
• Anomaly Mastery +12 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 14.6% for 30s. | ||
| Core Skill Enhancement | ||
| Agent Level 25 | ||
• Base ATK +25 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 16.7% for 30s. | ||
| Core Skill Enhancement | ||
| Agent Level 35 | ||
• Anomaly Mastery +12 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 18.8% for 30s. | ||
| Core Skill Enhancement | ||
| Agent Level 45 | ||
• Base ATK +25 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 20.8% for 30s. | ||
| Core Skill Enhancement | ||
| Agent Level 55 | ||
• Anomaly Mastery +12 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 22.9% for 30s. | ||
| Core Skill Enhancement | ||
| Agent Level 60 | ||
• Base ATK +25 Core Passive: Twin Rainbows of the Swordheart After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of {CAL:18*10,1,2}%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarity Assault, dealing {CAL:0+100,1,2}% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 25% for 30s. | ||
Mindscape Cinema
Tutorial
![[Character Intro] Alice (I)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration equal to a percentage of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Attribute Anomaly, the Disorder DMG Multiplier is increased. When Alice inflicts Assault through Anomaly Buildup, the fifth hit of her next Basic Attack is enhanced. |
![[Character Intro] Alice (II)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | When Alice's attacks hit enemies or trigger Assault through Anomaly Buildup, she gains Blade Etiquette. When Alice stacks Blade Etiquette to its maximum, she can hold |
Gallery
Video #1
Costume #1
![[Character Intro] Alice (I)](/img/tutorial/40140101-tutorial_anim.webp)
![[Character Intro] Alice (II)](/img/tutorial/40140102-tutorial_anim.webp)



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