| Related Agent |
| Special Attack | |||||||||||||||||||
| Special Attack: Return to Ashes Press Slash forward at enemies, dealing Fire DMG. If hit by an enemy during the skill, restore 20% of missing HP when unleashing the slash. The healing effects of Special Attack: Return to Ashes and Special Attack: Return to Ashes – Sacrifice have a shared cooldown and can trigger once every 20s. If hit by an enemy during the skill, the slash is enhanced. DMG taken is reduced by 40% while using this skill. Anti-Interrupt level is increased while using this skill. Special Attack: Return to Ashes – Sacrifice Hold Enter a charging state, consuming up to 10% of Max HP and gaining 100 Blazing Heart. HP consumption will at most reduce Manato’s HP to 30% of Max HP. Release the button to activate Special Attack: Return to Ashes. If struck during the skill, the slash heals 20% of missing HP. The healing effects of Special Attack: Return to Ashes and Special Attack: Return to Ashes – Sacrifice have a shared cooldown and can trigger once every 20s. If hit by an enemy during the skill or if charging reaches a certain duration, the slash is enhanced. DMG taken is reduced by 40% while using this skill. Anti-Interrupt level is increased while using this skill. EX Special Attack: Return to Ashes – Fall While in the Molten Edge state and with sufficient Adrenaline, press Jump up and unleash a falling slash on enemies in front, dealing massive Fire DMG. Upon activating the skill, restore 33% of Max HP. Character is invulnerable while using this skill. | |||||||||||||||||||
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Hmm, this doesn’t look like much of a change tbh