
![]() | Name | Billy |
Nickname | Billy | |
Friend Nickname | Billy Kid | |
Gender | Male | |
Height | 188 | |
Birthday Details | NOV 25 | |
Faction | ![]() | |
Rarity | ![]() ![]() ![]() ![]() | |
Class | ![]() | |
Element | ![]() | |
Damage Type | ![]() | |
W-Engine | ![]() | |
Promotion | ![]() ![]() ![]() ![]() | |
Agent Skill Upgrade | ![]() ![]() ![]() ![]() ![]() | |
Core Skill Upgrade Material | ![]() ![]() ![]() | |
Agent Info | Hollow Investigation Association Licensing Archive— Investigator: Billy. Possesses excellent Ether adaptability and is approved to carry out basic tasks such as extractions within established Hollows (including Companion Hollows). Note: Ether adaptability for androids depends entirely on their constituent materials. We recommend regular Ether tolerance testing and self-monitoring of component health. |
loc_table_of_content |
Base Stats |
Skills |
Core Skill |
Mindscape Cinema |
loc_char_related_items |
Gallery |
loc_char_quotes |
loc_char_stories |
Base Stats
Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
1 | 113 | 49 | 555 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
10 | 173.6 | 108.58 | 1233 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | ![]() ![]() |
10+ | 213.6 | 141.58 | 1614 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
20 | 280.94 | 207.79 | 2368 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | ![]() ![]() |
20+ | 321.94 | 241.79 | 2749 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
30 | 389.27 | 307.99 | 3502 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | ![]() ![]() |
30+ | 429.27 | 340.99 | 3883 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
40 | 496.61 | 407.19 | 4637 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | ![]() ![]() |
40+ | 537.61 | 441.19 | 5018 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
50 | 604.94 | 507.39 | 5772 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | ![]() ![]() |
50+ | 644.94 | 540.39 | 6154 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 | |
60 | 712.28 | 606.6 | 6907 | 91 | 5.0% | 50.0% | 92 | 91 | 0% | 1.2 |
Skills
![]() | Basic Attack | ||||||||||||||||||||||||||||
Basic Attack: Full Firepower Press Unleashes a piercing attack, dealing Physical DMG. Repeatedly press or hold to enter Crouching Shot to extend the attack duration. Drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG. Stop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG. | |||||||||||||||||||||||||||||
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![]() | Dodge | ||||||||||||||||||||
Dodge: Risky Business Press A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Starlight Sanction When dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press Launches a piercing attack at nearby enemies within a large area, dealing Physical DMG. When not dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press Launches a piercing attack at enemies in a line, dealing Physical DMG. Dodge Counter: Fair Fight Press Pierces enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||
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![]() | Assist | ||||||||||||||
Quick Assist: Power of Teamwork When the active character is launched, press Launches a piercing attack at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. Evasive Assist: Flash Spin When the character on field is about to be attacked, press Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill. Assist Follow-Up: Fatal Shot Press Pierces enemies in a large area in front, dealing Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||
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![]() | Special Attack | ||||||||||||||||||||||
Special Attack: Stand Still Press Performs up to 3 piercing attacks in a line, dealing Physical DMG. Anti-Interrupt level is increased while using this skill. EX Special Attack: Clearance Time With enough Energy, press Launches a powerful piercing attack in a line, dealing massive Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||
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![]() | Chain Attack | ||||||||||||
Chain Attack: Starlight Mirage When a Chain Attack is triggered, select the character to activate: Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill. Ultimate: Starlight, Shine Bright When Decibel Rating is at Maximum, press Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill. | |||||||||||||
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Core Skill
![]() | Core Skill |
Billy's DMG increases by 25% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. Additional Ability: Team Starlight When another character in your squad shares the same Attribute or Faction: After Billy uses a Chain Attack, the DMG of his next Ultimate is increased by 50%, stacking up to 2 times. This effect resets whenever an Ultimate is activated. | |
Level | |
![]() | Core Skill Enhancement | |
Agent Level 15 | ||
• CRIT Rate +4.8% Core Passive: Steady Shot Billy's DMG increases by 29.1% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() |
![]() | Core Skill Enhancement | |
Agent Level 25 | ||
• Base ATK +25 Core Passive: Steady Shot Billy's DMG increases by 33.3% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 35 | ||
• CRIT Rate +4.8% Core Passive: Steady Shot Billy's DMG increases by 37.5% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 45 | ||
• Base ATK +25 Core Passive: Steady Shot Billy's DMG increases by 41.6% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 55 | ||
• CRIT Rate +4.8% Core Passive: Steady Shot Billy's DMG increases by 45.8% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() ![]() ![]() |
![]() | Core Skill Enhancement | |
Agent Level 60 | ||
• Base ATK +25 Core Passive: Steady Shot Billy's DMG increases by 50% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack. | ![]() ![]() ![]() |
Mindscape Cinema
Billy | Dazzling Entrance | |
When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.
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Billy | Roaming Gunslinger | |
Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.
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Billy | Teachings of the Starlight Knights | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Billy | Starlight Ballistics | |
When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate increases based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.
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Billy | Lost Technological Construct | |
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Billy | Starlight Hero | |
When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times and lasting until he's knocked back or launched by an attack.
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