
![]() | Name | Denny |
Rarity | ![]() ![]() ![]() | |
Description | The legal currency in New Eridu. Can be used to purchase various items. | |
Description | While there are Denny notes available in larger denominations, many still prefer coins. After all, who doesn't love a hefty purse? |
loc_table_of_content |
Agents |
W-Engine |
Gallery |
Agents
Name | Rarity | ATK | DEF | HP | IMP | AM | AP | Materials | ||||
![]() | Anby | 4![]() ![]() ![]() ![]() | stun-class![]() | electric-element![]() | slash-damage_type![]() | 583.96 | 612.6 | 7500.71 | 118 | 94 | 93 | ![]() ![]() ![]() ![]() ![]() |
![]() | Nekomata | 5![]() ![]() ![]() ![]() ![]() | attack-class![]() | physical-element![]() | slash-damage_type![]() | 835.6 | 587.58 | 7560.19 | 92 | 97 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Nicole | 4![]() ![]() ![]() ![]() | support-class![]() | ether-element![]() | strike-damage_type![]() | 574.17 | 622.62 | 8145.84 | 88 | 90 | 93 | ![]() ![]() ![]() ![]() ![]() |
![]() | Soldier 11 | 5![]() ![]() ![]() ![]() ![]() | attack-class![]() | fire-element![]() | slash-damage_type![]() | 813.57 | 612.6 | 7673.7 | 93 | 94 | 93 | ![]() ![]() ![]() ![]() ![]() |
![]() | Corin | 4![]() ![]() ![]() ![]() | attack-class![]() | physical-element![]() | slash-damage_type![]() | 732.14 | 604.6 | 6976.94 | 93 | 93 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Caesar | 5![]() ![]() ![]() ![]() ![]() | defense-class![]() | physical-element![]() | slash-damage_type![]() | 636.69 | 753.86 | 9526.23 | 105 | 87 | 90 | ![]() ![]() ![]() ![]() ![]() |
![]() | Billy | 4![]() ![]() ![]() ![]() | attack-class![]() | physical-element![]() | pierce-damage_type![]() | 712.28 | 606.6 | 6907.26 | 91 | 92 | 91 | ![]() ![]() ![]() ![]() ![]() |
![]() | Miyabi | 5![]() ![]() ![]() ![]() ![]() | anomaly-class![]() | ice-element![]() | slash-damage_type![]() | 805.7 | 606.6 | 7673.7 | 86 | 116 | 148 | ![]() ![]() ![]() ![]() ![]() |
![]() | Koleda | 5![]() ![]() ![]() ![]() ![]() | stun-class![]() | fire-element![]() | strike-damage_type![]() | 660.84 | 594.59 | 8127.31 | 116 | 97 | 96 | ![]() ![]() ![]() ![]() ![]() |
![]() | Anton | 4![]() ![]() ![]() ![]() | attack-class![]() | electric-element![]() | pierce-damage_type![]() | 716.65 | 622.62 | 7219.1 | 95 | 86 | 90 | ![]() ![]() ![]() ![]() ![]() |
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W-Engine
Name | Rarity | Class | Base Stat | Base Stat | Advanced Stat | Advanced Stat | W-Engine Effect | |
![]() | [Lunar] Pleniluna | 3![]() ![]() ![]() | 1 | Base ATK | 32 ~ 475.8 | Percent ATK | 8% ~ 20% | Full Moon Basic Attack, Dash Attack, and Dodge Counter DMG increases by 12%. |
![]() | [Lunar] Decrescent | 3![]() ![]() ![]() | 1 | Base ATK | 32 ~ 475.8 | Percent ATK | 8% ~ 20% | Waning Moon Launching a Chain Attack or Ultimate increases the equipper's DMG by 15% for 6s. |
![]() | [Lunar] Noviluna | 3![]() ![]() ![]() | 1 | Base ATK | 32 ~ 475.8 | CRIT Rate | 6.4% ~ 16% | New Moon Launching an EX Special Attack generates 3 Energy for the equipper. This effect can trigger once every 12s. |
![]() | [Reverb] Mark I | 3![]() ![]() ![]() | 4 | Base ATK | 32 ~ 475.8 | Percent ATK | 8% ~ 20% | Changing Tides Launching an EX Special Attack increases all squad members' Impact by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack. |
![]() | [Reverb] Mark II | 3![]() ![]() ![]() | 4 | Base ATK | 32 ~ 475.8 | Energy Regen | 16% ~ 40% | Roaring Waves Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack. |
![]() | [Reverb] Mark III | 3![]() ![]() ![]() | 4 | Base ATK | 32 ~ 475.8 | Percent HP | 8% ~ 20% | Booming Sound Launching a Chain Attack or Ultimate increases all squad members' ATK by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack. |
![]() | [Vortex] Revolver | 3![]() ![]() ![]() | 2 | Base ATK | 32 ~ 475.8 | Percent ATK | 8% ~ 20% | Undercurrent EX Special Attacks inflict 10% more Daze. |
![]() | [Vortex] Arrow | 3![]() ![]() ![]() | 2 | Base ATK | 32 ~ 475.8 | Impact | 4.8% ~ 12% | Tsunami The equipper's attacks inflict 8% more Daze on their main target. |
![]() | [Vortex] Hatchet | 3![]() ![]() ![]() | 2 | Base ATK | 32 ~ 475.8 | Energy Regen | 16% ~ 40% | Riptide Upon entering combat or switching in, the equipper's Impact increases by 9% for 10s. This effect can trigger once every 20s. |
![]() | [Magnetic Storm] Alpha | 3![]() ![]() ![]() | 3 | Base ATK | 32 ~ 475.8 | Percent ATK | 8% ~ 20% | Disordered Current Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25 for 10s. This effect can trigger once every 20s. |
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