| Name | Starlight – Billy | |
| Nickname | Starlight – Billy | |
| Friend Nickname | Starlight – Billy Kid | |
| Rarity | ||
| Class | ||
| Element | ||
| Damage Type | ||
| W-Engine | ||
| Promotion | ||
| Agent Skill Upgrade | ||
| Core Skill Upgrade Material |
| CONTENT |
| Base Stats |
| Skills |
| Core Skill |
| Mindscape Cinema |
| Tutorial |
| Item |
| Gallery |
| loc_char_quotes |
| loc_char_stories |
Base Stats
| Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
| 1 | 124 | 36 | 683 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 10 | 191.1 | 79.78 | 1517 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 10+ | 235.1 | 104.78 | 1986 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 20 | 309.67 | 153.42 | 2914 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 20+ | 353.67 | 177.42 | 3383 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 30 | 428.23 | 226.07 | 4310 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 30+ | 472.23 | 251.07 | 4779 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 40 | 546.79 | 299.71 | 5706 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 40+ | 591.79 | 323.71 | 6174 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 50 | 666.35 | 372.36 | 7101 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 50+ | 710.35 | 397.36 | 7570 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 | |
| 60 | 784.91 | 446 | 8497 | 95 | 5.0% | 50.0% | 90 | 89 | 0% | 0.0 |
Skills
| Basic Attack | |||||||||||||||||||||||||||||||||||||||||
| Basic Attack: (Test1)[自由形态]下点按 向前方进行至多四段的攻击,造成物理属性伤害; 招式命中敌人时,回复自身生命值; 第四段攻击发动时,若在落地前点按 Basic Attack: Moto Dash (Test1)[摩托形态]下点按 抬起车头快速接近并穿过敌人,造成造成物理属性伤害; 招式命中敌人时,获得[热力值]; 在招式结束时点按 (Test1)普通攻击:摩托甩尾 (Test1)[摩托形态]下,快速调转车头时点按 招式命中敌人时,获得[热力值] 立即甩尾,利用尾焰攻击敌人,造成物理属性伤害。 Basic Attack: Stunt Show In [Motorcycle Mode], hold The attack consists of three stages, dealing Physical Attribute DMG; After entering the third stage, continue holding | |||||||||||||||||||||||||||||||||||||||||
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| Dodge | |||||||||||||||||||
| (Test1)闪避:滑铲 (Test1)[自由形态]下点按 快速的冲刺闪避; 招式发动期间拥有无敌效果。 (Test1)闪避:漂移 (Test1)[摩托形态]下点按 可以触发[极限闪避];保持长按后会继续进行漂移,后续无法触发[极限闪避] 招式发动期间拥有无敌效果。 Dash Attack: Emblem Reversal Slash While in [Free State] and dodging, press Perform a rapid Slash forward, dealing Physical DMG; Restores HP when the skill hits an enemy. (Test1)闪避反击:手炮 (Test1)[自由状态]下,触发[极限闪避]后,点按 向前使用手炮轰击,造成物理属性伤害; 招式命中敌人时,回复自身生命值; 招式结束前点按 招式发动期间拥有无敌效果。 (Test1)闪避反击:摩托上挑 (Test1)[摩托状态]下,通过[闪避:摩托漂移]或[特殊技:上车]触发[极限闪避]时,点按 使用摩托将敌人挑起,造成物理属性伤害; 招式命中敌人时,获得[热力值]; 招式发动期间拥有无敌效果。 | |||||||||||||||||||
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| Assist | |||||||||||||||||||||||||||
| (Test1)快速支援:手炮 (Test1)当前操作中的角色被击飞时,点按 向前使用手炮轰击,造成物理属性伤害; 招式结束前点按 招式命中敌人时,回复自身生命值; 招式发动期间拥有无敌效果。 (Test1)登场技:摩托穿刺 (Test1)当队友或自身发动[终结技]或使敌人进入失衡状态后,点按 进入[摩托形态],驾驶摩托进入战场穿过敌人,造成物理属性伤害; 此招式视作[快速支援],该登场技3秒内最多触发一次; 招式命中敌人时,获得[热力值]; 招式结束时,若当前生命值低于最大生命值的10%则自动进入[自由形态] 招式发动期间拥有无敌效果。 Defensive Assist When the character on field is about to be attacked, press Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up Press Launches a motorcycle kick attack on the target, dealing massive Physical DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||||||
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| Special Attack | |||||||||||||
| Special Attack: All Aboard [Free State] press Upon activating this skill, enter [Bike Mode]. Taking damage during this skill triggers [Perfect Dodge]. Triggering [Perfect Dodge] restores HP equal to 10% of Max HP. Press Special Attack: Dismount (Test1)[摩托状态]下点按 招式发动时进入[自由状态],在招式发动期间受击会触发[极限闪避],触发[极限闪避]时会回复等同于自身损失生命值一定比例的生命值,最多回复20%的生命值;此时点按 EX Special Attack: Moto Slam [Free State] press Upon activating this skill, enter [Bike Mode]. Taking damage during this skill triggers [Perfect Dodge]. Triggering [Perfect Dodge] restores HP equal to 10% of Max HP. Press EX Special Attack: Starlight Knight flying kick (Test1)[摩托状态]下点按 招式发动时进入[自由状态],在招式发动期间受击会触发[极限闪避],触发[极限闪避]时会回复等同于自身损失生命值一定比例的生命值,最多回复20%的生命值;此时点按 | |||||||||||||
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| Chain Attack | |||||||||||||
| Chain Attack: When a Chain Attack is triggered, select the character to activate: Unleashes consecutive attacks forward, dealing massive Physical DMG. Character is invulnerable while using this skill. Ultimate: When Decibel Rating is at Maximum, press Upon activating this skill, enter Bike Mode and charge forward with a bike rush, then fire a laser beam after the rush ends, dealing massive Physical DMG. After the skill ends, enter Free Mode. If you hold Character is invulnerable while using this skill. | |||||||||||||
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Core Skill
| Core Skill | |
Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 58%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | |
| Level | |
| Core Skill Enhancement | ||
| Agent Level 15 | ||
• CRIT Rate +4.8% Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 58%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
| Core Skill Enhancement | ||
| Agent Level 25 | ||
• Base ATK +25 Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 67%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
| Core Skill Enhancement | ||
| Agent Level 35 | ||
• CRIT Rate +4.8% Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 75%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
| Core Skill Enhancement | ||
| Agent Level 45 | ||
• Base ATK +25 Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 83%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
| Core Skill Enhancement | ||
| Agent Level 55 | ||
• CRIT Rate +4.8% Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 92%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
| Core Skill Enhancement | ||
| Agent Level 60 | ||
• Base ATK +25 Core Passive: Knight's Resolve Starlight Billy gains extra Sheer Force based on his Max HP, with every 1 point of Max HP increasing Sheer Force by 12; All Physical Attribute DMG dealt by Starlight Billy's skills is Sheer DMG, ignoring enemy DEF and using his Sheer Force stat as the skill DMG Multiplier; Starlight Billy recovers 120 Adrenaline when entering the battlefield. This effect can trigger once every 180 seconds in Investigation Zones; When Starlight Billy takes fatal damage, he negates that damage and gains a Shield equal to 10% of his Max HP, lasting 30 seconds. Damage taken in a single instance cannot exceed the Shield value; While in [Bike Mode], Starlight Billy continuously consumes HP, CRIT DMG is increased by 100%, DMG taken is reduced by -40%, and Anti-Interrupt Level is increased; When Starlight Billy's HP drops below 1% of his Max HP while in [Bike Mode], he enters [Free Mode]; While in [Bike Mode], dealing DMG with skills recovers [Heat]. The max [Heat] cap is 100. When [Heat] is full, the next [EX Special Attack] upgrades to [EX Special Attack: Starlight Knight Flying Kick]. Activating [EX Special Attack: Starlight Knight Flying Kick] consumes all [Heat]; While in [Free Mode], certain skills restore Starlight Billy's HP when they deal DMG. When Starlight Billy's current HP is at least 10%, he can activate [Special Attack: All Aboard] to enter [Bike Mode]. Activating [EX Special Attack: Moto Slam] or activating [Special Attack: Switch to Freestyle] or [Special Attack: Switch to Bike Mode] and triggering a [Perfect Dodge] restores his HP; Activating [Basic Attack: Moto Dash], [Basic Attack: Tail Whip], or [Dodge Counter: Moto Drift] grants a Shield equal to 10% of his Max HP. This can be activated 2 times every 4 seconds. Shields can stack and last 3 seconds; repeated triggers reset the duration; | ||
Mindscape Cinema
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Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
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Pretty sure she’ll get buffed in the future looking at this kit. Not that it’s terrible, it’s just ...