| Name | Harumasa | |
| Nickname | Harumasa | |
| Friend Nickname | Asaba Harumasa | |
| Gender | Male | |
| Height | 173 | |
| Birthday Details | JUL 19 | |
| Faction | ||
| Rarity | ||
| Class | ||
| Element | ||
| Damage Type | ||
| W-Engine | ||
| Promotion | ||
| Agent Skill Upgrade | ||
| Core Skill Upgrade Material |
| CONTENT |
| Base Stats |
| Skills |
| Core Skill |
| Mindscape Cinema |
| Tutorial |
| Item |
| Gallery |
| loc_char_quotes |
| loc_char_stories |
Base Stats
| Level | ATK | DEF | HP | Impact | CRIT Rate | CRIT DMG | Anomaly Mastery | Anomaly Proficiency | PEN Ratio | Energy Regen | Promotion |
| 1 | 132 | 48 | 595 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 10 | 204.24 | 106.97 | 1322 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 10+ | 251.24 | 139.97 | 1731 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 20 | 331.51 | 205.5 | 2539 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 20+ | 378.51 | 238.5 | 2947 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 30 | 458.78 | 304.02 | 3755 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 30+ | 505.78 | 337.02 | 4164 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 40 | 586.05 | 402.54 | 4973 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 40+ | 633.05 | 436.54 | 5382 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 50 | 713.32 | 502.07 | 6190 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 50+ | 760.32 | 535.07 | 6598 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 | |
| 60 | 840.59 | 600.59 | 7406 | 90 | 5.0% | 50.0% | 80 | 95 | 0% | 1.2 |
Skills
| Basic Attack | |||||||||||||||||||||||||||||||||||||||||||||||
| Basic Attack: Cloud Piercer Press Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG. When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers. After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers. Basic Attack: Cloud Piercer - Drift During Basic Attack: Cloud Piercer, drag the joystick and press Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG. Basic Attack: Falling Feather After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG. Hold After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG. Basic Attack: Ha-Oto no Ya When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s. There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG. Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked. | |||||||||||||||||||||||||||||||||||||||||||||||
| Level | |||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||
| Dodge | |||||||||||||||||||||||||||||||||||||
| Dodge: Quick Flash Press A quick dash dodge. Character is invulnerable while using this skill. Dash Attack: Hiten no Tsuru Press Launch multiple piercing attacks ahead, dealing Physical DMG. Dodge Counter: Hidden Edge Press Pierces enemies in front, dealing Electric DMG. Character is invulnerable while using this skill. Dash Attack: Hiten no Tsuru - Slash While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash. While in the Awakened state, press Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press While in the Awakened state, press During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. Dash Attack: Hiten no Tsuru - Slash While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash. While in the Awakened state, press Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press While in the Awakened state, press Can Block enemy attacks during the first hit. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. | |||||||||||||||||||||||||||||||||||||
| Level | |||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||
| Assist | |||||||||||||||||||||||
| Quick Assist: Braced Bow When the active character is launched, press Unleash a piercing attack at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill. Defensive Assist: Yugamae When the on-field character is about to be attacked, press Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. Assist Follow-Up: Yugamae - Slash Press Unleash a series of slashes at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill. | |||||||||||||||||||||||
| Level | |||||||||||||||||||||||
| |||||||||||||||||||||||
| Special Attack | |||||||||||||||||||||||
| Special Attack: Nowhere to Hide Press Launch an arrow forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill. EX Special Attack: Nowhere to Run With enough Energy, press Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG. When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill. EX Special Attack: Nowhere to Hide, Nowhere to Run With enough energy, press Continuously fires enhanced arrows forward, dealing massive Electric DMG; When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the last enhanced arrow hits an enemy, it activates Electro Quivers on the field, firing Ha-Oto no Ya at the target hit, dealing Electric DMG; Character is invulnerable while using this skill. | |||||||||||||||||||||||
| Level | |||||||||||||||||||||||
| |||||||||||||||||||||||
| Chain Attack | |||||||||||||||||||
| Chain Attack: Kai - Hanare When a Chain Attack is triggered, select the character to activate: Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG. When the arrow hits the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill. Ultimate: Zanshin When Decibel Rating is at Maximum, press Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG. Character is invulnerable while using this skill. Ultimate: Rapid Fire When Edge Revealed is active, automatically triggers after Ultimate: Zanshin: Unleashes a large area Pierce attack on enemies ahead, dealing massive Electric DMG and consuming Edge Revealed; Character is invulnerable while using this skill. | |||||||||||||||||||
| Level | |||||||||||||||||||
| |||||||||||||||||||
Core Skill
| Core Skill | |
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 13%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 7%. | |
| Level | |
| Core Skill Enhancement | ||
| Agent Level 15 | ||
• CRIT Rate +4.8% Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 13%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 7%. | ||
| Core Skill Enhancement | ||
| Agent Level 25 | ||
• Base ATK +25 Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 15.4%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 8%. | ||
| Core Skill Enhancement | ||
| Agent Level 35 | ||
• CRIT Rate +4.8% Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 17.8%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 9%. | ||
| Core Skill Enhancement | ||
| Agent Level 45 | ||
• Base ATK +25 Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 20.2%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 10%. | ||
| Core Skill Enhancement | ||
| Agent Level 55 | ||
• CRIT Rate +4.8% Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 22.6%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 11%. | ||
| Core Skill Enhancement | ||
| Agent Level 60 | ||
• Base ATK +25 Core Passive: Day Break The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 25%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 12%. | ||
Mindscape Cinema
Tutorial
![[Character Intro] Asaba Harumasa (I)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | During combat, Harumasa can set up Electro Quivers on the field: When the 5th hit of his Basic Attack/EX Special Attack/Chain Attack hits an enemy or the ground, 2/6/6 Electro Quivers will be generated. After using a Chain Attack, the number of Electro Quivers generated when the next Basic Attack's 5th hit hits an enemy will increase to 6. When no Electro Quivers are present on the field and any character in the squad applies an Attribute Anomaly to an enemy, 6 Electro Quivers will be generated. At any given time, a maximum of 6 Electro Quivers can exist on the field. |
![[Character Intro] Asaba Harumasa (II)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | After the 5th hit of a Basic Attack, EX Special Attack, or Chain Attack and setting Electro Quivers, hold Aiming mode can also be entered by holding When Harumasa fires Falling Feather and hits an enemy, if Electro Quivers are present on the field, they will be activated and fire Ha-Oto no Ya at the target hit by Falling Feather, applying the Electro Prison effect to them. When the Electro Prison effect reaches 2 or more stacks, X-Marked will be applied to the target. |
![[Character Intro] Asaba Harumasa (III)](/img/menu/handbook.webp)
![]() | ![]() | |
| Description | When an X-Marked enemy is on the field, Harumasa will enter the Awakened state. While in the Awakened state, when dodging, press When the slash hits the target, it will consume the Electro Prison effect and X-Marked status. Before X-Marked runs out, repeatedly pressing |
![[Character Intro] Asaba Harumasa (I)](/img/tutorial/40120101-tutorial_anim.webp)
![[Character Intro] Asaba Harumasa (II)](/img/tutorial/40120102-tutorial_anim.webp)
![[Character Intro] Asaba Harumasa (III)](/img/tutorial/40120103-tutorial_anim.webp)



One response to “Harumasa”
Better add CVs of characters in this site, like Harumasa – CN: 徐翔 (Xu Xiang) , JP: 柿原徹也 (Tetsuya K.), EN: Micah Solusod and KR: 정의택 (Jung Eui-Taek)